Left 4 Dead 2

Left 4 Dead 2

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Perk-a-Cola 13 Molly's
   
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Game Content: Weapons
Weapons: Throwable
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19.578 MB
16 maj, 2015 @ 17:59
28 jun, 2015 @ 13:50
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Perk-a-Cola 13 Molly's

I 1 samling av Tя!cky ツ
Bottles & Molotov's
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13 kommentarer
HammerheadCrush 30 jun, 2017 @ 14:59 
If I may, I like this mod, but its strange to throw jug away. If you could, make a RNG for mollys using Deadshot, Electric Cherry, Widow's Wine, Tombstone, and PHD Flopper. Make RNG pills with Jug, Double Tap, and Mule Kick. And one last RNG for Adreniline with Quick Revive, Stamin-up, and Speed Cola. Sorry for length of this comment. :quick:
Dr. Dronken 11 aug, 2015 @ 6:04 
And with a replacement for pills i mean an RNG one
Cursed Hawkins 6 aug, 2015 @ 18:00 
ah thanks i don't really play Call of Duty Zombies so i wouldn't know all the Perks thanks for clearing that!
Tя!cky ツ  [skapare] 6 aug, 2015 @ 17:59 
Double Tap and Double Tap 2 = 13
Cursed Hawkins 6 aug, 2015 @ 17:54 
um Tricky i just took a count of the number of Perks there's only 12 and this says 13! am i missing something here?
Dr. Dronken 28 jul, 2015 @ 6:48 
Why didn't you make these for the pills lol
Tя!cky ツ  [skapare] 28 jun, 2015 @ 15:21 
Updated now 13 Molly's will random load per Level. It's still bugged when tossing it like b4.
﷽﷽﷽﷽﷽﷽﷽﷽﷽﷽ 17 maj, 2015 @ 8:52 
I wouldn't mind it if each new item spawned with a different texture and remained with that unique texture... but rotating textures is the closest L4D2 can get that x)
Tя!cky ツ  [skapare] 17 maj, 2015 @ 5:21 
@Quackery:scrooge: - It's just another option to having them all rotate. I myself get bored with seeing just one molly all the time. When I like them all really :halloweener:
﷽﷽﷽﷽﷽﷽﷽﷽﷽﷽ 17 maj, 2015 @ 4:26 
Why do you prefer rotating textures over static textures? Seems a little weird if my Molotov is essentially a gif