Space Engineers

Space Engineers

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[HS] CEU Locust Bomber [BMR]
   
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Type: Blueprint
Mod category: Exploration
Bestandsgrootte
Geplaatst op
611.465 KB
12 mei 2015 om 12:56
1 wijzigingsnotitie (weergeven)

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[HS] CEU Locust Bomber [BMR]

In 1 verzameling van 5URG3
[HS] Hyperion Systems: Archive
39 items
Omschrijving
No Mods, No Pistons, No Rotors, No Small Ship Landing Gear. PvP Ready!

Ship Details

Name: Locust
Class: Bomber
Role: Anti-FAC/Corvette

Dimensions

Mass: 30,861Kg
Length: 14m
Width: 7.5m
Height: 3.5m

Performance

Maximum Forward Acceleration: 18.86m/s2
0 to 100m/s Time: 5.3s
Gyroscopes: 8
Maximum Power Output: 3.5MW
Cargo Capacity: 32000L

Weapon Systems

4 x Reloadable Rocket Launcher

Support Systems

1 x Oxygen Tank

Crew

1

Description

A cheap, fast and agile bomber, the Locust is always deployed in groups or “swarms” against enemies of the CEU. Utilising hit and run tactics, Locusts wear down enemy ship's defences with multiple volleys from their four Reloadable Rocket Launchers. Such tactics are inherently risky however, as the locust is quite fragile and performs badly against enemy fighters. This has led to Locust pilots adopting the motto “The Quick and The Dead”.

Notes

Strong Against: Fast Attack Craft, Corvettes (In Groups) , Frigates (Large Groups)

Weak Against: Gatling Turrets, Fighters (Especially Interceptors)

I try to make all my ships suitable for use in survival PvP and I'm trying to achieve some sort of balance between vessels to allow for multiple fleet builds, if you use my ships and find a good combination or a bug/problem, let me know.
2 opmerkingen
anjasqurl 23 sep 2015 om 21:18 
Only complaint I have is inherent to the SE rocket launchers....If you maneuver and fire wrong you blow your own ship to pieces.
KilledJoy 9 aug 2015 om 23:37 
I understand your creations pride upon no mod use but for this bomber there is actually a Torpedo use bomb such as you would see a plane using

-Nose dive,Drop,pull up,boom