Distance
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4 mag 2015, ore 9:33
4 dic 2018, ore 14:27
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Science

Descrizione
Look at me still talking while there's science to do!
10 commenti
TS_Mind_Swept 19 feb 2017, ore 19:11 
Alright, I'll give it another shot
JnvSor  [autore] 19 feb 2017, ore 8:31 
As many people have mentioned, the performance was pretty bad.

Turns out there's a bug in the way the game's spotlight system handles distance - IE: Spotlight distance 100 and it will calc the light effect for everything it touches to infinity. Tweaking the spotlight angles doubled the framerate, so give it another try!
TS_Mind_Swept 9 mag 2016, ore 1:40 
Pretty much what everyone else said, too laggy, couldn't even get to the first checkpoint. :c
Ryugan777 19 giu 2015, ore 9:20 
That one is outstandingly great!
Milk 17 giu 2015, ore 17:38 
This is super unoptimized. It's unplayable on my crappy home theatre PC (which eeks out decent framerate normally), and it makes my beast gaming PC drop frames.
Jarminx 11 giu 2015, ore 0:24 
Horrible track.
Guizmodo 14 mag 2015, ore 23:54 
An admirer of Portal ! :ilike:
Yoshi 9 mag 2015, ore 2:26 
Yeah this level lags really badly unfortunately. I hate that my computer is now classed as a slower machine, but it is definitely starting to show its age. This level looks great though!
JnvSor  [autore] 4 mag 2015, ore 10:27 
Unfortunately the streetlight glow which is necessary for both looks and being able to see where you're going is causing lags on slower machines - I'll be significantly reducing the number of lamps in an attempt to combat this
JTrevail 4 mag 2015, ore 10:03 
"Oh, you survived. That’s interesting. I guess I should have factored in your weight."

I like the streetlight glow on the ancient asphalt. Some of the jumps need to be hit at an angle to reach the next bit of road though.