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Source Filmmaker

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"I was trying to figure out how to fix / make mirrors work within SFM then this .gif spawned.
So-- yeah. This isn't chroma key nor seperate scene. Just direct RT_Camera.

This marks the end of the whole feminine thing I'm doing. You won't see me animate any more
anthro women, at least for a while. I admit, it was.. quite fun while it lasted."
5 Comments
Nobody󠁳⁧⁧ ©  [author] 26 Apr, 2015 @ 10:18pm 
I have been using that (Hammer) Mirror Textures by Columbidae in all of my more recent posters. However, that will not serve well as a portable mirror, but this does. If you are having issue with the (Hammer) mirror texture, consider exporting your work as "image sequence" instead of poster.
The Yerm 26 Apr, 2015 @ 3:27pm 
Thanks for the info! I got a good mirror working now. I was making a mirror in Hammer and found that the mirror textures I was using are pretty unstable when looked at from all angles. Hopefully I can solve the issue though, the Mirror Textures and Green Skyboxes workshop submission by Columbidae is still pretty good.
Nobody󠁳⁧⁧ ©  [author] 26 Apr, 2015 @ 2:10am 
Use rt_Camera panels (the one made by Pte Jack) with material override + $basetexturetransform (google for it for instructions). It may take a little trial and error to get it right, and it will not correctly reflect objects too close to the rt_Camera. The objective is to scale the reflection texture into a rectangle instead of a square.
The Yerm 25 Apr, 2015 @ 11:31pm 
I would like to know how you made this mirror. I have had quite a lot trouble trying to get one to work properly.
MachoBoy 22 Apr, 2015 @ 6:30pm 
SANIC AMEBRO!