Warframe

Warframe

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Chroma / RemedyChroma build + tips (First one to come up with the idea)
By OIIA OIIA
This is my build of RemedyChroma (came up with the name myself(pretty cool right?)). I had developed this build a while ago but never released it to the public (doing it now because I told a few people and I'm scared they might take the credit away from me). This build focuses mainly on healing teammates and for keeping your Chroma alive a lot longer (basically an Endurance/Solo build but also helps teammates). LET'S GET ON WITH THE MODS AND TRICK YOU CAN USE TO UTILIZE CHROMA TO MAKE HIM MORE COOL AND STUFF AND SEEM LIKE YOU KNOW HOW TO USE CHROMA. :D
   
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What you'll need
-Chroma (ONLY works with the FIRE element)
-2 Forma (One D polarity for aura, one V polarity for TransientFortitude)
-Basically it.
Mods
-Rejuvenation (Alert Mod)
-Flow (Rare mod)
-FleetingExpertise (Corrupted mod)
-Redirection (Common mod)
-Vitality (Common mod)
-Streamline (Rare mod)
-Intensify (Rare mod)
-SteelFiber (Common mod)
-TransientFortitude (Corrupted mod)
Tricks
Here are some tips that go along with this build:
-You can roll while using SpectralScream (the rank of FleetingExpertise and Streamline affect how much drain this will cost) and make it look like FireWheel from Pokemon (I roll with SpectralScream VERY often and best used in large groups).
-Use ElementalWard when you or your teammates have low health (based on your Chroma's rank, the amount of health you receive will vary) and based off your FleetingExpertise rank, the amount of time before you can heal again will be varied (A maxed out FleetingExpertise reduces duration by 60% meaning your ElementalWard lasts 10 seconds and a maxed out Chroma gives 200+ health each time ElementalWard is used (only with the element: Fire) giving you a base of 200+ every 10 seconds (that's not including Rejuvenation)).
-Only use Effigy when there's a HUGE wave of enemies coming (like in Defense, Survival, or Mobile Defense)
7 Comments
Shickleton Dillsprout 25 Jun, 2015 @ 12:33am 
I still think it would be great for this build if you swap it with the streamline (not fleeting) because although not as much efficiency you will probs have more energy with rage because since your mainly focusing on health.
I agree that not a whole lot have rage, I just got it when I first got chroma
OIIA OIIA  [author] 23 Jun, 2015 @ 6:39am 
Most kids don't have Rage and there is tankyness involved with a 600+ armour rating along with buffs. It's just my build and this build was made when Chroma was still new so please keep that in mind. This was BEFORE they did some of the nerfs.
Shickleton Dillsprout 23 Jun, 2015 @ 12:28am 
I also think rage would be a good mod to swap out fleeting expertise
Shickleton Dillsprout 23 Jun, 2015 @ 12:27am 
This is good good supportive build and is rather creative but the point of chroma is to buff yourself and become a tanky damage dealing mudderfuker and yes of course fire is the only good element
Also lightning can be good
Grimm 17 Apr, 2015 @ 1:33pm 
They must have patched it then :( oh well, it's still great.
OIIA OIIA  [author] 17 Apr, 2015 @ 11:44am 
I've tried that but it doesn't give them the 200+ until the duration runs out.
Grimm 17 Apr, 2015 @ 9:50am 
You can (or could) also use Elemental ward, get away from your teammates so they lose the buff, then get close, then repeat so you heal them faster,