Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
10hp-100food-35water fresh BLT ||| vs ||| 10-100-15 for canned BLT.
Also, the same situation with beef sammich.
10-80 fresh ||| vs ||| 5-75 canned
Well, there are 3 factors : your Immunity skill, how much the food is supposed to give at 100%, and it's actual quality.
- For example, eating a 48% MRE will reduce 3% of your Immunity, whereas a 48% Bread won't change anything.
- Same, a 10% MRE will take more than half of your bar, while a 10% Bread will tickle it from a few points.
I conclude that the amount of Immunity loss is highly dependant on the satiety given : much food = much risks. That's why with minor foods, the values are inferior to 0, so the bar doesn't change.
(Tests with the Immunity skill level 0).
Fixed, double thanks.
Thanks, that's our like :)