Left 4 Dead 2

Left 4 Dead 2

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HD| Worn H&K MSG90A1
   
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Game Content: Weapons
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152.480 MB
12 apr, 2015 @ 5:33
13 apr, 2015 @ 13:21
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HD| Worn H&K MSG90A1

I 1 samling av Royce the Charralope
HD Weapon Retextures [WiP]
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Beskrivning
Kill all the Moorhuhns! With style!


With a black metal body, black worn leather grips and stock, a new, reflectice scope lense, a tracer bullet replacing the empty shell in the magazine, a new flashlight bulb and all that in high definition, the default MSG90A1 now kills with a lot more style.

Includes a high-res scope lens taken directly from Call of Duty: Modern Warfare 2's M14 EBR, reflective leather body parts and new textures for the usually ugly shell in the magazine. Includes my own custom normals and exponents. Environmental lighting does affect the gun, but there should be no way for it to be mat even in areas completely without light. Play on high shader settings for the full effect. Low shader settings may destroy the reflectiveness.

The survivor as seen on the screenshots is my very own personal high-res repaint of "Nick - The Aftermath". Neither do I have permissions to publish it, nor do I plan to do so.

Credits to Lt. Rocky for helping me solve a problem that caused the scope lense to not reflect the environmental lighting correctly. Also a big thanks to my friends for their very positive feedback and suggestions! This feedback is what keeps me going.


>>---> Do NOT steal my textures and normals. <---<< Take the time to make something on your own.
Feedback is always appreciated.
12 kommentarer
Crishan ツ 14 aug, 2022 @ 21:47 
Haaa era una skin crei que era una reanimación xd
Royce the Charralope  [skapare] 6 dec, 2016 @ 5:11 
The conflict relates to a simple image file that is part of any of these mods. There is no actual conflict. They work fine.
Лайк за игру 4 dec, 2016 @ 8:35 
норм
Rohtolos 8 jun, 2016 @ 17:00 
and 145 MB its not too much for a mod??......... its unnecessary big it has almost same size as a custom map?.....
Rohtolos 8 jun, 2016 @ 16:58 
why the most mods are conflicting wih SMG?? dont get it, it gives the most SMG error soo annoying......what to do with that??
Royce the Charralope  [skapare] 13 apr, 2015 @ 12:30 
I've repainted the empty shell in the magazine so that it looks like an actual tracer bullet. The textures even CAME from a real tracer bullet.
LITHORY 13 apr, 2015 @ 7:23 
Okay, thanks for the answer. :)
Royce the Charralope  [skapare] 13 apr, 2015 @ 6:04 
Because they both include a custom file with the name addonimage2. This file will in any case be unused, but it's actually the preview image in a very much higher resolution. This "conflict" does not affect your game in any way.
LITHORY 13 apr, 2015 @ 6:02 
Why does it make a conflict with your SMG? :(
CluckenDip 12 apr, 2015 @ 16:00 
No thanks, I'm gonna keep the Tacktical Sniper Rifle . Looks really good tho :)