Cities: Skylines

Cities: Skylines

180 valoraciones
County Courthouse
   
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7.114 MB
1 ABR 2015 a las 8:42 p. m.
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County Courthouse

Descripción
County Courthouse

Ploppable unique building, similar stats to the tax office.

The center of local bureaucracy, the county courthouse is a pillar of any community. Paying traffic tickets, getting a marriage license, waiting on your cousins bond hearing, this courthouse performs all the vital functions to keep the gears turning in any city.

2118 polys
1024x1024 texture (diffuse, specular, normal)

97 poly LOD
512x512 texture

Support future assets: https://www.patreon.com/8bit
16 comentarios
LilSaidoo 2 DIC 2018 a las 7:15 a. m. 
Gorgeous. My Old Town Square is now complete!
It's me. Sorry. 18 MAY 2018 a las 3:59 p. m. 
Well made, but I recommend centering the clock tower in the center of the building or centered above the columns in the front
Lonesome 77 2 NOV 2017 a las 9:50 p. m. 
This is an excellent asset. Previously I kind of just implemented some other asset(s) and pretended it was a courthouse but this is literally one. I like to put a park and zones/buildings near it and make a district named "courthouse park." Or just use it as part of a town center for a small town.
bewilderedboy 2 NOV 2017 a las 9:17 a. m. 
Been looking for this for ages. Don't know how it took me so long to find it. My small town is now complete!
krishatesworld 11 JUN 2017 a las 7:31 a. m. 
Looks like any number of Queen Anne-style Bruce and Morgan courthouses that dot the southeast, but with an uncanny resemblance to the neo-classical renovation of the courthouse in Bulloch County GA. Nice work.
bigmoodenergy  [autor] 5 OCT 2015 a las 7:44 a. m. 
I'll update for After Dark this week, I've been out of the C:S loop for the past few months.
paule17 2 OCT 2015 a las 8:30 a. m. 
Same question here.
This looks too amazing to not have it illuminated "After Dark" :)
DeaNoMeaN 26 SEP 2015 a las 2:21 a. m. 
Hello.
Is there any chance to update it to the After Dark Espansion?
Thanks in advance :)
bigmoodenergy  [autor] 1 JUN 2015 a las 8:38 p. m. 
That's really true, I haven't yet mastered the light levels in assets. I generally use the same tones I've picked up from other platforms but this is much brighter. It probably needs a big spec map darkening and diff darkening.
templeofdoom 1 JUN 2015 a las 6:17 p. m. 
Really love this asset, I see one way you can easily improve it. In your screenshots and to me - the building has a "whiteout" tone to it - you can darken your diffuse map perhaps and make it a bit more "solid" instead of having that white glow to it. You can't notice it too much when zoomed out a bit but as you get closer it's more apparent. Thanks for creating this!