Left 4 Dead 2
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Css Scout Reanim remplacement L4d2 Default Scout
   
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Game Content: Weapons
Размер файла
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35.766 MB
28 мар. 2015 г. в 10:11
4 апр. 2015 г. в 11:33
Обновлений: 2 (просмотреть)

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Css Scout Reanim remplacement L4d2 Default Scout

Описание
Models and Textures:Valve
Lam:tenoyl
Animations:MaxG3D
Compiling:Xenecrite
Sound:Valve
Комментариев: 27
Digital_Revenant 29 мая. 2024 г. в 17:27 
Here's to hoping dude comes back to fix his now broken mods.
12 Ounce Riot 28 окт. 2022 г. в 17:53 
sups are invisible because it's a mirrored model - all of the css (and all other valve's titles of that time) weapons don't have mesh for the side that is not seen to the player, as the def scout has the bolt on the left side, turning it the other way around makes some of the stuff invisible
Crishan ツ 14 мая. 2021 г. в 5:16 
the mod is perfect but you could make the camera stay static while reloading please is that it moves a lot and deconcentrates a little
Lord Milla 9 окт. 2020 г. в 11:55 
Why are the scope's supports invisible when looking at the weapon from the back? You can even see this in the first screenshot.
Frostlander 27 мар. 2020 г. в 14:48 
why is this 34 MB
Bakeliteman 18 мар. 2018 г. в 21:29 
Can I use this for other scout addons for reanim?
Eery Jan 8 авг. 2017 г. в 2:50 
What's this animation's original model? The actual one MaxG3D has on the workshop lacks the camera movement when you reload.
Viewbob 19 янв. 2017 г. в 16:51 
when reloading the ammo dissapears
ste 5 янв. 2017 г. в 8:14 
Also, could you apply viewmodel movement when the player looks up and down?
ste 5 янв. 2017 г. в 8:13 
If your viewmodel is flipped, restart your game.