Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

103 ratings
Abandoned Empire
   
Award
Favorite
Favorited
Unfavorite
Content: Maps
Game Mode: Single Player
File Size
Posted
Updated
202.061 MB
16 Mar, 2015 @ 11:42am
11 May, 2015 @ 7:12am
11 Change Notes ( view )

Subscribe to download
Abandoned Empire

Description
Map pack made by Jester Of Destiny, uploaded with his permission. This is a special Revolution version of the map pack.

Original Description:

"It's five map long little story for The Second Encounter. It takes place in an imaginary empire, that mysteriously became completely empty. The story of the whole empire unfolds as you play.

The maps themselves focus mainly on atmosphere.

Currently working on the loose sequel and prequel."
80 Comments
Dark_lbbros96 28 Mar, 2024 @ 5:15am 
However, we would need an update for this, that is, putting checkpoints every now and then because like now when you are reborn you start all over again and it's a bit ugly
diesakuma 12 Feb, 2024 @ 7:42am 
first map is unbalanced, start of the level is horrible-maze for no reason and only a pistol against zumbuls. Second level is much worse cause it is just a maze with no help whatsoever,also cannons you cant see and they fire rapidly-are you ret***ed? The rocket launcher fight-atrocious. Third level,better but still not a good map. The first fight is so long (exotech larva boss-remove it) some of the enemy placement is just stupid, the carousel type of thing has cannons. This level is too long. Fourth level is the best one 90% fights are actually good just the minigun pickup fight is stupid. You get a minigun and 10 Demons Fifth level is horrible cause you cant see shit(including enemies), it is so dark, lava section an unbalanced mess and you die instantly if you fell to lava- why do you think Land of the damned lava section in TSE wasnt trash? 1. lava does little dmg 2.enemies spawns were logical. The final fight is ok but the fight with damage powerup is unbalanced. Good riddance
♪♪ ♫ ΛPØL ♫ ♪ 18 Nov, 2023 @ 11:28pm 
Absolutely loved this custom campaign and playing on "hard" difficulty gave a nice balance. But my love for this campaign turned to hate when I got to the ice room. Waves of Harpies with kamikaze's attached made it almost impossible to beat. Seriously? You really needed to add all the other enemies? I used the SAM bomb in desperation knowing that I may need it later - and sure enough, its not bad enough you can't move on the floor, but to add the boss? OMG!! No ammo, no health and trying to reach it with those damn explosive bugs! C'mon! I doubt I'll ever finish this campaign. It was great up until that point. Moving on to something else. :steamthumbsdown:
_Postal_Dude 22 Jul, 2022 @ 8:12am 
enable cheat boss fight with gnaars , zorgs, beheaded soldiers with Exotech. TERRIBLE Level design (cave almost), terrible balance. PLS fix balance
_Postal_Dude 22 Jul, 2022 @ 8:10am 
HUGE DISBALANCE 0/10
Macario 21 Sep, 2020 @ 9:22am 
A very stressful and poorly designed pack, seriously of all the levels that it could start with and you start it with a terrible maze? It is poorly balanced, there are not enough resources for the waves of enemies, it is simply unfair and no, do not go To say "get good", there is a difference between a fair challenge and another that consists of not giving you enough resources to face the challenges of this campaign, and very unbalanced I must say, second level and you already fight with an absurd amount of skeletons, and followed by that you fight against 4 lava giants (they don't give you more life and don't give you ammunition again) Good hecenaries but poorly designed.
StazzOn 30 Jun, 2020 @ 10:01am 
One of my favorite custom campaigns, very atmospheric. Thank you!
Biohazard Dood 31 May, 2020 @ 7:56am 
I would rather flee the fucking country than finish this unbalanced mess on serious
Got_the_Poison 25 Jan, 2019 @ 2:00am 
Terrible level design
Leeks The Destroyer 2 Aug, 2018 @ 10:05am 
Hi, I was wondering if someone could help. On the third level, is there anyway of getting to the side areas where the crosses are without rocket jumping? Thanks for any help.