Cities: Skylines

Cities: Skylines

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Timboh's DCMI Interchange
   
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Assets: Intersection
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2015 年 3 月 15 日 下午 2:25
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Timboh's DCMI Interchange

在 Timboh 的 1 个合集中
Timboh's Marvelous Interchange Emporium
34 件物品
描述
Ah, yes! The DCMI Interchange, the big thing that every roadgeek seem to be talking about. I'm not saying it's overhyped, but... It's just that it's not that "revolutionary", so to speak. It's a very efficient interchange indeed, but it's more of a perfected version of a full diamond/gothic interchange than a brand-spanking new thing, at least in my opinion. And that's not me trying to discredit its designer Micheal A. Gingrich, who is a traffic planning god! You'll probably see more of his creations in my collection soon enough!

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Advantages:
+ No weaving
+ Semi-directional
+ Longer ramps mean more space for queues

Disadvantages:
- While it's often marketed as a compact design in the real world, it's fairly large in-game due to game restrictions
- Moderately difficult to retro-fit and improve

===================================================================

Cost: 40 970
Upkeep: 469 / week

In-game description:
DCMI, a fancy abbreviation which makes any road enthusiast's hype lump tickle. This experimental interchange is a real legend!
23 条留言
Anemone 2023 年 1 月 9 日 上午 9:01 
awsome design:steamhappy:
BIG-L-44 2022 年 12 月 24 日 下午 12:49 
⠑⡄⠀⠀⠀⠀⠀⠀ ⠀ ⣀⣀⣤⣤⣤⣀⡀
⠸⠿⡀⠀ ⠀ ⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀Help
⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆Shrek
⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆Take
⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆Over
⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿Steam
⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉Copy
⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇And
⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇Paste
⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇DO IT.
⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇THIS THING IS DOPE
⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿shrek is life
BIG-L-44 2022 年 12 月 24 日 下午 12:49 
⠑⡄⠀⠀⠀⠀⠀⠀ ⠀ ⣀⣀⣤⣤⣤⣀⡀
⠸⠿⡀⠀ ⠀ ⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀Help
⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆Shrek
⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆Take
⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆Over
⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿Steam
⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉Copy
⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇And
⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇Paste
⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇DO IT.
⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇THIS THING IS DOPE
⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿shrek is life
El Kouba [BR] 2021 年 8 月 21 日 下午 3:36 
Has any of these ever been built since you created this asset? I'm curious about the concept.
Mardoin69 2021 年 6 月 1 日 上午 9:07 
Some of the ramps are the wrong direction. That's a deal breaker since it will cause traffic jams. Trying to fix it by removing ramps and building new one's is rather difficult unless you get good with overriding vanilla game road building behavior's.
Delacin 2021 年 2 月 11 日 下午 4:04 
good
"MrHindsight" 2020 年 7 月 2 日 下午 3:56 
"Real-world example is I-196 and US-131 in Grand Rapids, Michigan!"
That's awesome!! I was born in grand rapids!
That dang S curve at rush hour..Phwew..
gdshrode 2020 年 3 月 30 日 下午 6:24 
Real-world example is I-196 and US-131 in Grand Rapids, Michigan!
Stadtaffe 2018 年 11 月 1 日 下午 2:53 
Is it possible to switch the elevated parts? So that the highway is elevated and otherwise?
GordonDry 2018 年 7 月 28 日 上午 10:48 
I suggest to also create a version using Network Extensions 2 and have all road segments the proper amount of lanes, so 3 lanes divert to 1-2 and later a 2 lane segment merges to a 3 lane again etc...

Me personally, I always edit the intersections on new games before I even begin to build ...