Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Ex: models/wasteland_scanner.mdl
the little nubs moved around
For a Beta Combine Soldier, get its ragdoll, then put it through Model Manipulator by loading it into the swapping slot, then switch the Combine Soldier's final release NPC with the ragdoll in the swapping slot.
The same goes for other NPCs, like the Wasteland Scanner.
Like last time, Get the Wasteland Scanner (beta ragdoll) and then load it into the swapping slot, use the Wasteland Scanner in the swapping slot and left-click the final release NPC, which is a Shield Scanner, the Synth counterpart of a City Scanner.
But hey, atleast the final release artificial intelligence is better!
It is called "Beta Combine NPC Reworked"
Without the quotations