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I spent a few hours trying out each values from the characters memory section to figure out what they did. Luckily this game (and sequels using the same engine, in fact you could easily use the same method for rebirth 2) has a pretty simple structure and doesn't seem to crash that often changing random values, so it didn't take too long.
It is possible for other games. The time needed to figure out what everything does depends on the complexity of the memory structure
How did you figure out what each of the values are? Have you gone through them one by one or is there method?
Is this possible for the other games as well?