Sid Meier's Civilization V

Sid Meier's Civilization V

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Muscovy (Ivan IV)
   
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12.172 MB
8 feb, 2015 @ 5:47
24 aug @ 13:09
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Muscovy (Ivan IV)

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JFD's Civilisations
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Beskrivning
MUSCOVY (IVAN IV)
Unique Trait: Tsar of all Russia
Can Raze settled cities.* Cities being Razed add to Tile expansion and reduce Resistance in other cities, and offset Gold, Production, and Combat penalties from Unhappiness in the Capital.
*Cities must be 5 Population or more and cannot be the Capital to be razed.

Unique Unit: Streltsy
The Streltsy is the unique unit for Muscovy under Ivan IV. It is slightly weaker than the Musketman that it replaces but may be used to attack twice in one turn if beginning that turn adjacent to another Streltsy. It may also use roads built in enemy territory. If a Streltsy that has been trained in the Capital is killed, it will spawn another Streltsy in the Capital. Use Streltsy to amass an army that can quickly support the rest of your army and overwhelm your foes.

Unique Building: Sobor
The unique Sobor replaces the Constabulary for Muscovy under Ivan IV. Like the Constabulary, the Sobor reduces the effectiveness of enemy Spies operating in this city. It also adds the Faith from unconstructed (but available) Buildings and unworked (but owned) Tiles to the city at the rate of that reduction, allowing your cities to generate Faith even at a low Population. If the Sobor is constructed in an Occupied city and that city has a Temple, it eliminates Occupied Unhappiness as if it were a Courthouse.
ACHIEVEMENTS
Rise to Tsardom
Beat the game on any difficulty setting as Muscovy under Ivan IV

Sack of Novgorod
As Muscovy under Ivan IV, Raze the city of Novgorod until it reaches at least 5 Population

Note that Achievements require the Additional Achievements mod: here.
PATCHNOTES
  • v3
  • Essentially a complete redesign.
  • Corrected UA name to Tsar of all Russia.
  • Updated City list thanks to Seeling Cat.
  • Removed the new City-State additions.
  • Added Additional Achievements support.
  • Updated Civ icon thanks to DarthKyofu.
  • Various text, supports, and code standardizations/optimizations.
  • Fixed black outlines on Civ Icon and Unit Flag alphas (where applicable).
  • Fixed issue where the ambience in the leaderscene overwrote the music (where applicable).

If you prefer the original version, it can be downloaded here[drive.google.com].
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
43 kommentarer
lord_ladrian 7 jan, 2021 @ 19:45 
Actually the problem might be with all the city-states in this mod - I just had it happen with Tmutarukan. Both of the last two times I used the In-Game Editor mod to see what was going on, and I noticed that the city-states in question were about to build a colosseum when it crashed.
lord_ladrian 4 jan, 2021 @ 13:09 
Not sure if this mod is still being maintained, but I wanted to let someone know that the Smolensk city-state has been causing games to crash at around the 140-turn mark
Mago 17 maj, 2019 @ 20:48 
Please, do Rasputin as a leader
Norton 20 jul, 2016 @ 10:23 
"Try to serve Ivan, no survivin' " - Ivan IV on ERB
IcyColdLight 28 mar, 2016 @ 12:29 
@shift I had the same problem, I liberated Ivan's capital and then all of my cities took maximum damage.
Mr. Meeseeks 10 feb, 2016 @ 11:21 
Love the mod, just one issue. I was allied with Mr. Ivan and I took an enemy city in a war that he called me into. After the war was won I really didn't want the city, so I gave it to Ivan in a deal.

Next thing I know all my cities in my Empire are 420 blazing it (Ivans UA was used on me since technically he took a city of mine) and since ive been at war with shaka since the dawn of time, he took like 5 cities lol.

Americana Pipedream 31 jan, 2016 @ 12:29 
I think it would be convienient to put all your nations mods into one mod so it's more convienient to enable it.
JFD  [skapare] 19 dec, 2015 @ 12:15 
@nicovallejos Just nope.
nicovallejos 19 dec, 2015 @ 1:39 
And so the players have knew it. The bugs in this mod that hadn't been fixed since February 8 have been a problem for so long, with the cities disappearing bug have been at worst in relation to Smolensk city-state. Thus, the modders have been late updating it. For that, this will let go for now, since all of the bugs in the code had been already fixed by now.
Marrvol_Drenner 6 nov, 2015 @ 1:50 
Иван Васильевич!