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Zgłoś problem z tłumaczeniem
My main inspiration was to learn more about Source mapping and then for the next map to take it further again. I had ideas for a single player mod of HL2 I eventually wanted to make but just don't have the time to learn more and make the mod!
If you want inspiration to finish a map, make a build log from the start and let the community see it from start to finish. Get feedback as you go. Get encouragement from the community as they see iterations. You'll want to finish the map for them. I never did this properly (other than through Steam workshop). Take a look at mapcore and other websites. Although, it can be quite intimidating seeing all the amazing levels people are making!
I don't even play CSGO that much anymore. Just a couple random games a week if that. Still waiting on that full Source 2 port (that will never happen hah). It's Half-life 3 all over again!
Yeah.
As much as I love the competitive side of the game, this next map is going to be a hostage map instead of defusal though :P
I have learned a LOT in my past couple released maps (and the stuff in before and in between that wasn't released), and I am hoping my next map will be much better than my previous two released maps.
Thanks to those that have provided feedback that has helped tremendously and I hope you continue to provide feedback on my next map!