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I found out, it's the number of cribs/bases/HQs you own that determine that.
The three that you get at the start are:
1. The Appartment (First crib, has garrage)
2. Docks (boat deployment location)
4. Hanger (Helicopter location.)
With these 3 your limit is just under the amount per an hour of owning every store available at the time.
After the first optional main story mission you get the penthouse crib. This is enough to have $50,000 withdrawal limit, meaning you won't be running past your limit.
Additional cribs are gotton through story missions (no spoilers.)