Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
For example with the first one what hanger how do you get to it.
Also have each level divied into sections so you know how many holochrons are in each room of the level that way people won't miss any.
Not being mean just giving some suggestions to make it better.
One thing that might need a better explanation; Holocron 11 on Imperial Felucia; it says "You'll need to double jump and then dash to reach this and dash boost." I had no idea what "Dash Boost" means, so just to make things super clear, after you double jump (A, A) and dash (LB), press B, this activates the Dash BLAST Force Combo which boosts you a bit further. If you don't have that combo, I don't think you can get the Holocron (although I could be wrong and the combo costs 1 combo point anyway)