Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
great mod
i dont know about you
but, i have read that space engineers is a better game. im one of those people who sees something good in one game and wants that to be added to another game.
what i was thinking was "adding or combining medieval engineers to space engineers"
creating a better game than just having two games completely separate
do you think that this is possible?
thank you
After I finished it I had a moment where I was like "...This has almost nothing to do with trebuchets." *Shrugs*
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=379168019
I was thinking about Edward Longshanks' "Warwolf" trebuchet, so I built something based on it, but it has nothing to do with trebuchets I'm afraid. It's just a massive gravity ram that fires meteors. Check it out on my workshop if you want, I won't spam you with a link.
The difference being that a trebuchet functioned by using a heavy weight (or a load of guys pulling down) on an unequal length lever to create a strong swinging force made stronger by the sling effect, a typical catapault used tension in either rope or wood to achieve it's force around a static point.