Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
not sure. may be not.
I just confirm butterfly problem. only client have the issue.
now, I consider a solution.
I check that kill a butterfly with an axe. as far as I test in version 1.4 (latest), game isn`t crushed. could you check again with latest version?
=== Gameplay Controls ===
Widget Key (Default "C") show widget that controls options.
Supported only in DST, Not DS/RoG
4 buttons are provided.
Button 1. Toggle Enable Combat Instinct or Disable Combat Instinct in 5 Min.
Button 2. Toggle Enable Defensive Instinct or Disable Combat Instinct in 5 Min.
Button 3. In Combat Instinct if a melee weapon is equipped, Toggle Change weapon or not
Button 3. In Combat Instinct if a projectile weapon is equipped, Toggle Change weapon or not
Mod Config
------------------------------
* Combat Instinct
Set Default Toggle state of Widget Button 1
* Defensive Instinct
Set Default Toggle state of Widget Button 2
* CI: Keep Melee
Set Default Toggle state of Widget Button 3
* CI: Keep Projectile
Set Default Toggle state of Widget Button 4
The other options are trivial.
There. It still could use some adjusting, but I fixed most of it for you. Enjoy, I guess.
Here, I'll copy the description and fix it up, then post it below.
You can change it or whatever, blah blah blah here it is. It is in 2 parts because max character limit, but my next comment will have the second part.
To Be A Fighter - ver 1.3
================================================================
As a Fighter, Characters have to be prepared for battle.
Features
------------------------------
=== Combat Instinct ===
When you attack, you will automatically equip a weapon, helmet and armor piece.
=== Defensive Instinct ===
When attacked or a hostile approaches, you will automatically put on a helmet and armor piece
(DS/RoG only) It will put on a 'Life Giving Amulet' automatically as well, if you have an amulet.
=== Damage indicators ===
Shows exactly how much health was lost/gained upon healing or being hit.