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Ilmoita käännösongelmasta









not sure. may be not.
I just confirm butterfly problem. only client have the issue.
now, I consider a solution.
I check that kill a butterfly with an axe. as far as I test in version 1.4 (latest), game isn`t crushed. could you check again with latest version?
=== Gameplay Controls ===
Widget Key (Default "C") show widget that controls options.
Supported only in DST, Not DS/RoG
4 buttons are provided.
Button 1. Toggle Enable Combat Instinct or Disable Combat Instinct in 5 Min.
Button 2. Toggle Enable Defensive Instinct or Disable Combat Instinct in 5 Min.
Button 3. In Combat Instinct if a melee weapon is equipped, Toggle Change weapon or not
Button 3. In Combat Instinct if a projectile weapon is equipped, Toggle Change weapon or not
Mod Config
------------------------------
* Combat Instinct
Set Default Toggle state of Widget Button 1
* Defensive Instinct
Set Default Toggle state of Widget Button 2
* CI: Keep Melee
Set Default Toggle state of Widget Button 3
* CI: Keep Projectile
Set Default Toggle state of Widget Button 4
The other options are trivial.
There. It still could use some adjusting, but I fixed most of it for you. Enjoy, I guess.
Here, I'll copy the description and fix it up, then post it below.
You can change it or whatever, blah blah blah here it is. It is in 2 parts because max character limit, but my next comment will have the second part.
To Be A Fighter - ver 1.3
================================================================
As a Fighter, Characters have to be prepared for battle.
Features
------------------------------
=== Combat Instinct ===
When you attack, you will automatically equip a weapon, helmet and armor piece.
=== Defensive Instinct ===
When attacked or a hostile approaches, you will automatically put on a helmet and armor piece
(DS/RoG only) It will put on a 'Life Giving Amulet' automatically as well, if you have an amulet.
=== Damage indicators ===
Shows exactly how much health was lost/gained upon healing or being hit.