Left 4 Dead 2
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DarkCarnival Xmas lights fx (rope fx)
   
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Game Content: Miscellaneous
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1 Ιαν 2015, 5:16
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DarkCarnival Xmas lights fx (rope fx)

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Honestly, I didn't intend to release this cuz I don't consider it worthy, but since people seem to like the previous mod, why not. It's another half-arsed particle experiment I briefly worked on and it's only for Dark Carnival. It colorizes the rope lights that appear in (mostly) 2nd and 4th maps of DC, and adds some toys/decorations next to them.

The modified file is particles/rope_fx.pcf
20 σχόλια
The Major Gear 27 Ιαν 2024, 19:14 
I felt festive while the zombies ate my brains. Thanks!
Sparkey Sparks 5 Ιαν 2022, 11:43 
wonderful
Psychosuit 13 Νοε 2020, 1:58 
could you
sasuke100 27 Ιαν 2020, 20:08 
@It worked for me lol
LumpyAcidFish 28 Απρ 2019, 15:39 
this isnt workign for me
sasuke100 13 Ιουν 2018, 21:36 
I have a question. Are you planning to make it for all campaign (L4D1 & L4D2)?
🔹⠀ 𝑯𝒆𝒓𝒂💦 14 Μαρ 2017, 19:07 
ITS SO BEAUTIFUL !!!:steamhappy::steammocking::steamhappy:
Urik  [Δημιουργός] 19 Δεκ 2016, 5:03 
Well even though it's quite common for Valve to leave unused beta assets in the game archives, the fact that textures are there doesn't necessarily mean mesh/models are. Chances the mesh was a part of actual map. That means the only way of getting it is to have someone experienced with map/model creation (and personally interested) to re-create mesh/models, uvmap textures, and put them in the map.
This isn't something I was ever capable (or willing) of doing, and I'm retied from l4d2 modding atm.
This mod is merely (another stupid) particle mod of mine , so it doesn't really have anything to do with actual map or objects in it.
iZEK 19 Δεκ 2016, 3:50 
think about who you are! and where we are!!
you're modmaker
we're on the workshop

I'm talking about modmaking! almost each of these objects/things/trash-on-floor are exist in game, the only thing left - to edit map adding those objects and decorate level, like you did it with THIS X-mas FX DarkCarnival mod .
You can do it
Urik  [Δημιουργός] 19 Δεκ 2016, 3:31 
well I guess those objects were part of beta-map, I don't know