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I'm not sure if vines are triggered by attacking when it's idle, or by attacking when it's in hitstun.
I can't even imagine how many hours would take to do this with the crusader or the mercenary.
Great guide
only unavoidable RNG pattern is azethoth's explosions, you might get injured quite a bit if you decide to tank through it. And of course, always, ALWAYS block the confusing attack after two waves of explosions
attacks that target your mana are unavoidable, but should always be blocked if your mana is 0. They can hurt alot and take you by surprise, so get used to blocking them, or keeping track of your mana if you intend to attack through them.
all the enemy attackpatterns are fixed.
Adjust your timing accordingly as you slowly increase your agility and enemies gain more health. Calculate how many attacks you can fit between patterns and just repeat them over and over..
My mercenary had 27% miracle regen and 50% evasion chances with the dirk after the eighth circle, so there should be some room for error.
Skills are permanent bonuses that you can buy for your characters. Each character has its own set of skills. As you progress through the game, you’ll find altars, which unlock the columns in the altars screen. There’s a total of three altars, and each of them has one skill in each tier, represented by a horizontal row. You can only have one skill active on each tier at any given time, but you can buy all three and redefine them at any time from the altar screen. In order to purchase skills from a given tier, you must own at least one skill from the previous tier, and that tier must have been unlocked by playing the appropriate dungeon.