Starship Troopers: Terran Command

Starship Troopers: Terran Command

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Base Defence and Hive Clearing
   
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30 Oct @ 4:14am
2 Nov @ 7:44am
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Base Defence and Hive Clearing

Description
Be Adviced: This Map is hard to beat. It is not for A-Clicker. At the End you will need to deal with a Balance between Micro- and Macromanagement to defeat the Bugs. You are going to be thrown into a wild Battle with no Time to think. Will you do your Part?!

If you are not a Traitor of the Federation here is your Order and this one is simpel: Defend your Base in the Center of the Map against relentless Waves of Bugs while simultaneously leading your Troops around or through the Bugs to destroy the Bug Hives.

For your Savety read the Airstrike Trigger Mechanic:

Individual tactical Airstrikes occur around the Fortress in a 120-second time loop. They are triggered by Bugs approaching the Area. To minimize friendly fire Losses among your Troops, these are deactivated as soon as friendly units approach these Positions. As soon as there are no friendly Units in the immediate Vicinity, the respective Triggers are reactivated, and Airstrikes can be launched. Each Airstrike is independent of the others.

The marked Officer can request a massive Airstrike every 180 seconds by standing close to the Transmitter Device. He knows what to do!

Do you too?!

About the Bugs:
If a Bug Nest is destroyed, no more Bugs will spawn from it.
If a Hive is cleared, no more Bugs will spawn from it and from the connected Bug (A**)Holes and from the Bug Nests in this certain Area.

You have 2 Radiostations:
One for a quick Unit Spawn inside the Base.
One for a manually Unit Spawn where ever you need them.

And don't forget: All your Actions are broadcasted live on Federal Network News! You wanna live forever? Go and kill 'em All!