Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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More Research Points Per Dynamic Campaign Match by Kmoney
   
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Mission: Mission
Gamemode (Multiplayer): Gamemode
Multiplayer Compatible (No desync): MP Compatible
File Size
Posted
Updated
281.721 KB
19 Oct @ 10:34am
19 Oct @ 12:07pm
2 Change Notes ( view )

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More Research Points Per Dynamic Campaign Match by Kmoney

In 1 collection by {DBD} Kmoney_93
Money's Call to Arms List
11 items
Description
More Research Points Per Dynamic Campaign Match by Kmoney

This is the vanilla version of the mod. If you are a boss (like me =P) and play with "Independent AI Economy (Beta) for Dynamic Campaign" by Chrisnos, you can get the compatibility version of the mod instead (Here).

! NOT COMPATIBLE WITH ANY MOD THAT CHANGES DYNAMIC CAMPAIGN "resources_difficulty.set" files!

To see if a mod changes .set files, determine if there are files located in the mod's directory inside:

C:\Program Files (x86)\Steam\steamapps\workshop\content\400750\MOD ID#\resource\set\dynamic_campaign

Changes made:
For dynamic conquest resource settings:
------------------------------------------------------------------------
For Low Resources Setting:

Research points for game start doubled: 12 vs 6 (vanilla)

Win research point gain doubled: 6 vs 3 (vanilla)

Lose research point gain doubled 4 vs 2 (vanilla)

"Bonus" research points (2) and Research Outpost battle research points (4) bonuses unchanged
------------------------------------------------------------------------
For Standard Resources Setting:

Research points for game start doubled: 12 vs 6 (vanilla)

Win research point gain doubled: 6 vs 3 (vanilla)

Lose research point gain doubled 4 vs 2 (vanilla)

"Bonus" research points (2) and Research Outpost battle research points (4) bonuses unchanged
------------------------------------------------------------------------
For High Resources Setting:

Research points for game start Increased 50%: 12 vs 8 (vanilla)

Win research point gain Increased 50%: 6 vs 4 (vanilla)

Lose research point gain doubled 4 vs 2 (vanilla)

"Bonus" research points (2) and Research Outpost battle research points (5) bonuses unchanged
------------------------------------------------------------------------
For Very High Resources Setting:

Research points for game start Increased 20%: 12 vs 10 (vanilla)

Win research point gain Increased 20%: 6 vs 5 (vanilla)

Lose research point gain doubled 4 vs 2 (vanilla)

"Bonus" research points (3) and Research Outpost battle research points (5) bonuses unchanged
------------------------------------------------------------------------

Shout out to Chrisnos and his "Independent AI Economy (Beta) for Dynamic Campaign" for inspiring this mod and the version of this mod compatible with that mod.
2 Comments
{DBD} Kmoney_93  [author] 22 Oct @ 1:38pm 
@ShekelStein109
Proud to dish it up! Thanks for using my mod =D
ShekelStein109 22 Oct @ 1:13pm 
exactly what i wanted +1