RimWorld

RimWorld

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Oxygen Detector
   
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Mod, 1.6
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489.619 KB
15. říj. v 13.03
25. říj. v 6.58
Poznámky ke změnám (2) – zobrazit
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Oxygen Detector

Popis

This mod adds a new building called the Oxygen Detector. Similar to the Proximity Detector from Anomaly, this wall-mounted building will flash red and raise an alarm if a vacuum greater than or equal to 50% is detected within the same room.

Building Details
Name
Description
Materials
Prerequisites
Oxygen Detector
A wall-mounted interface that can detect the presence of oxygen within a room. The display remains green if there's enough oxygen available, and raises an alarm when a high vacuum is detected instead.
50 Steel, 1 Industrial Component
Requires Orbital Tech


Should be safe to add to a pre-existing save, and any known issues or incompatibilities will be listed in this section if found.
Počet komentářů: 8
Chirpful  [autor] 25. říj. v 7.14 
Change Notes: 25 Oct
Fixed an issue where the red flashing mote wouldn't appear when Anomaly wasn't being used.
WarCookie 24. říj. v 17.44 
I think you need anomaly to have the sound work
Cinek 23. říj. v 8.02 
If it makes noise,this is the perfect thing to put outside of the gravship
im not an odyssey player so im not usin it
Chirpful  [autor] 19. říj. v 10.33 
@KawwaK
Thanks, I'm happy you think so. This was my first attempt at making and uploading a mod, so I'm not quite sure how much luck I would have at implementing something like that at the moment.
Thalyd 16. říj. v 6.01 
@GonDragon LOL good one.
Reestock 15. říj. v 19.44 
Isn't there already a built-in visual indicator for when there's too much vaccum?
GonDragon 15. říj. v 17.28 
Wait, what? So, this means that... the oxygen is not included?
KawwaK 15. říj. v 16.03 
Good mod idea, thanks. It would be great if it had coverage for the whole gravship instead of one room so we don't have to build many of them.