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Ilmoita käännösongelmasta









- G36 was split it into two separate guns - G36K (Tier 3 submachine gun) and MG36 (5.56mm non-cumbersome machine gun). G36K is now a top tier SMG, where Commando is Tier 2 and AKS-74U is Tier 1. MG36 is a non-cumbersome 5.56mm MG along with M14A1 in 7.62 NATO and RPK in 7.62x39mm. Non-cumbersome MGs have reduced overwatch angle compared to their cumbersome counterparts.
https://images.steamusercontent.com/ugc/10720513272944780354/68652B9EEC9E6F81E31609CFF9B9CC74871004E0/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
- Shotgun rebalance, generally allowing them a bit faster shooting (in line with vanilla numbers) whether inherently or through customization.
- Melee weapons AP costs are increased by 1. Balancing will reduce AP costs by 1, Sharpening will bump up the damage, so there is a more meaningful choice now. Unarmed attacks remain at 3AP (Dr. Q and Steroid are happy).
- 7.62x51mm NATO battle rifles such as M14 and FN FAL now do not have 3-round Burst fire, only Autofire, to balance out their high damage and penetration, simulating real-life uncontrollability of their automatic fire. Intermediate caliber assault rifles now have much more flexibility in comparison as a result.
- To compensate the change a bit, Autofire now shoots 6 unaimable rounds at a single target, instead of previously 5 unaimable rounds. 3-round Burst fire is still aimable and can target several separate enemies in one turn, which Autofire cannot.
Sure, np!
P.s. I'm not sure I could have beaten the game lone wolf without Ivan... :(
https://images.steamusercontent.com/ugc/17104136368919557190/0BA74C1A27EC6258FD6545BA3DDBED9AF1F95AB0/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
- Galil SAR has replaced the original Galil ARM. The shorter barrel SAR has lower AP cost to shoot, while losing some range
- the classic M14 is back to take Galil ARM's place as an older low customization 7.62x51mm NATO battle rifle. The M14A1 SAW is still available as a non-cumbersome Machine Gun
- FN FAL Para is now available as a shorter barrel folding stock variant of the original FN FAL, again at lower AP costs. The latter now only has a fixed stock and a long barrel, adding to its accuracy and range
*Thanks to Grendelin for suggestions and feedback
Range reductions for pistols for lesser AP costs is an interesting suggestion, I will look into that, thanks. It would make them a somewhat decent alternative to other weapons, or as a backup for long reload weapons like shotguns and rifles, either dual-wield or coupled with a grenade.
And yeah, I'm working on making classic M14 available, in addition to M14A1, which will remain as a non-cumbersome machine gun. M14 will take the current niche of Galil ARM, and the latter will become Galil SAR with shorter range but lower shooting AP cost. Thank for the suggestions!
P.S.: Should I look into nerfing that Ivan melee "exploit"? :D