Quake II

Quake II

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Quake 2 Rerelease Bots
By Doolittle
List of various commands you can use to see bots in Quake 2 Rerelease and interact with them
   
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Intro
If you're playing a local Multiplayer game and you'd like to add bots, in the console (~) type "addbot" to add a single bot, or "bot_numBots 5" to add 5 (example).

Most of the rest of these commands can only be run if you have cheats on, so type "cheats 1" and change maps ("map ndctf0") or launch your Quake 2 game with "+set cheats 1".
Commands (General)
maxclients 30 - Max number of people in a game (bots and players) (Max is 30)
bot_numBots 5 - Set number of bots you want (up to maxclients)
addbot - Adds a bot
kickbot - Kicks a bot
cheats 1 - Turn on cheat mode (can now type "god" or "give all")
status - List all players w/ userid
kick # - Kick a userid
team blue/red - Change team
observer - Change to spectator
switchteam - Team menu select
kill - Suicide
Commands (Visual)
bot_aim_debug 1 - Shows where they're aiming

bot_drawNavNodes 3 - Draw nodes, radius, and traversals


bot_entityDebug 2 - Shows info text above every entity (even pickups)

bot_move_debug 1 - Shows arrow dir they are going and point on ground they going to

bot_showBots 2 - 1 = Show all bots, 2 = Show all bots with team color

bot_showPaths 1 - Shows where they're trying to go
Commands (Change Behavior)
bot_debug_follow_actor 1 - Strange one in that you click on a bot (?) and a random bot follows that one (hard to figure out) (For below picture I have bot_showPaths on)


bot_debug_move_to_point 1 - A random bot moves to the point you shoot at (For below picture I have bot_showPaths on)


bot_pause 1 - They pause what they doing (if jump then keep jumping, if shoot then keep shooting)
bot_move_disable 1 - Bots stop moving (they still shoot at you)
bot_senses_disabled 1 - They move but don't shoot at stuff
Debug System
The debug system itself is rather involved and actually has a menu. To start, type one of these commands:

bot_debugSystem 0 - Debug off
bot_debugSystem 1 - General bot info
bot_debugSystem 2 - Show bot behavior tree
bot_debugSystem 3 - Show game mode info
bot_debugSystem 4 - Show/set bot move goal
bot_debugSystem 5 - Show bot sense manager
bot_debugSystem 6 - Show bot weapon manager


As you can see, there's a menu that lets you move bots around, give them weapons, change bots, etc.
Cooperative
I'm not sure many people on the Internet know this, but you can start a Coop game and then type "bot_numBots #" to add bots to your coop game. They'll follow you around and help fight! They're mostly like a pet though in that they don't know how to go find keys, etc.
Mods
Freeze Tag - Bots will freeze when killed and you can unfreeze them if frozen. Bots will run up to unfreeze someone too