Transport Fever 2

Transport Fever 2

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[uep2]International Port Industry Upgraded Version - Adding New Exporting Sections for Food, Tobacco, Liquor, etc.
   
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10 okt @ 13:48
11 okt @ 6:53
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[uep2]International Port Industry Upgraded Version - Adding New Exporting Sections for Food, Tobacco, Liquor, etc.

I 1 samling av howfindnpl
中日铁路狂热——订阅的所有模组合集
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Beskrivning
This mod is a patch for the uep2 International Port Assets, intended for users of the mod Expanded Production Chains 1.3. Please place these two mods to load first. The main change is in the setting 1 where the last option, 'Black Hole Mode', has been removed inputs for primary raw materials and secondary products that existing industries can consume, retaining only inputs for ultimate goods. Additionally, all new ultimate goods from the Expanded Production Chains mod have been added to the original game's cargo list, providing new export options for products from this mod. Petroleum and fuel are typically rarely imported or exported in reality, and to avoid excessive icon clutter, they have not been included. (With so many factories having no demand for fuel, it feels like an unscientific aspect of these production lines, but adding them would be too complicated lol.) This modification essentially allows exporting final goods that towns on the map cannot completely consume, preventing waste, balancing gameplay, and generating revenue. Other functions of the original mod should remain unchanged; please report any bugs promptly.
The Expanded Production Chains mod can be subscribed to either the original or Chinese version, so it is not listed as a prerequisite mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2714903676
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3491473713
A newer, more commonly used version of this industry expansion mod (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1950013035)
seems no additional ultimate products, same as the original game, so do not apply this patch as it may cause resource missing and crash.
I first used the simplified version of Industry expanded in my save, then switched to the Expanded Production Chains mod. Since no new demand for goods in the towns and not wanting to disrupt the map by adjusting demand, the only option for the end of the industrial chain was to use the port's export function. I found that hugedragonyk's code was designed for the original game, so I researched for several days and created this mod patch. This is my first release of a TF2 mod, so feel free in criticizing and correction. (~ ̄▽ ̄)~
Actually, the Freestyle Industries mod can also solve the cargo export issue (((
2 kommentarer
etvanluijk1 11 okt @ 22:24 
is extention of original mod, with goods from missions in single player
Locomotor79 11 okt @ 16:50 
English info PLZ