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kitter's Transhuman Overhaul
   
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type: assets
contains: materials
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5 окт в 18:42
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kitter's Transhuman Overhaul

Описание
TRANSHUMAN OVERHAUL


This includes some additions to the combine soldiers, as well as adding some details and changes. Also replaces the shotgunner completely.


THIS MOD CURRENTLY REPLACES:

- Combine soldiers [Regular, Shotgunner, Elite, Prison guards, Zombine, Stripped]


Some of the additions are:

- Eyes/radio turn off when dead (still keeps a little bit of the color instead of just turning off completely)
- Shoulder insignias reduced to one for a better look
- Brownish color of the boots changed to black (also present on shotgunners, zombine and stripped)
- Changes the Elite's armor pads to gray


Feedback and suggestions are appreciated.
Комментариев: 23
killermonkey75 22 ч. назад 
don't change it kitter the eyes are cool.
kitter  [создатель] 11 окт в 10:02 
it happens ig :gordon:
Tobias 11 окт в 9:55 
Y'know, i have a problem with how the selfillum isn't completely deactivated when the soldier dies.
I don't want the eyes to turn black when the soldier dies, i just want them to not be slightly glowing
UNIT1 8 окт в 16:25 
Shotgunner texture reminds me of the bright ass HL:A shotgunner model
People hate it but I love it
justdeltaxd 8 окт в 7:24 
Can shotgunner camo be more exaggerated
justdeltaxd 7 окт в 14:20 
fuck
kitter  [создатель] 7 окт в 11:58 
i'm 99% sure that's impossible, no vmt magic could do that
killermonkey75 7 окт в 11:49 
that's kind of impossible from what I can tell, it could maybe be done in gmod but it just wouldn't work in half life 2.
justdeltaxd 7 окт в 11:11 
i suggest making their eyes flicker or slowly fade to black, maybe even both as humans dont immediately die from fatal gunshots all the time
killermonkey75 7 окт в 10:10 
small insignias would look wierd