Quasimorph

Quasimorph

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Amputations
By brovalok
Information and numbers about amputations
   
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Amputations can occur when a wound deals 33% of the target’s maximum health.
If the weapon has the perk "amputates on wounds", only 22% is required, and when a wound is inflicted it is guaranteed to cause an amputation (light wounds do not count).
Amputation of vital limbs immediately kills the enemy, unless the limb is robotic.
Numbers
I drafted a table of minimum base damage for amputations with weapons that has a perk, taking into account the barons’ armor (and the resistance it provides)
Sultan
Teohuatzin
Barakunarash
HP
240
370
240
pierce
59
24
105
%
0,685
0,375
0,87
min dmg
167,69
130,249
412,85
cut
81
69
105
%
0,795
0,74
0,87
min dmg
258
314,45
412,85
beam
75
51
15
%
0,769
0,63
0,25
min dmg
229,4
221
70,83
poison
15
116
15
%
0,25
0,896
0,25
min dmg
70,8
789,5
70,8

And a table for main gold mine in the game
Kataphron
Kataphron(with 1000)
hp
85
170
pierce
62
77
%
0,7
0,778
min dmg
62,98
168,98
cut
62
77
%
0,7
0,778
min dmg
62,98
168,98
beam
72
87
%
0,755
0,81
min dmg
76,6
205,55
poison
0
15
%
0
0,25
min dmg
18,7
50,17

table[docs.google.com] for future use, in case anyone wants to calculate something else