Slime Rancher 2

Slime Rancher 2

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Slime Rancher 2: 100% Achievement Guide
By maedae
A guide on how to achieve 100% completion in Slime Rancher 2 <3
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Intro
Hello!! My name is Kota. Obviously by the title you know this is a complete guide to get every Slime Rancher 2 achievement, I love this game and the original which I have played through many many times... But this is my first guide, so please bear with me.

All of the achievements in this game are unmissable and while they are harder to get than in the original game (progression of upgrades in general is harder) the achievements themselves are not hard.

I'm sorry for any spelling or major grammar mistakes, I just wanted to post this as fast as possible for anyone needing it and I'll iron out those small details later :) also the guide looks stupid when viewed on mobile, sorry :( I HATE STEAM FORMATTING

I do kind of assume you know basics about the game, but I explain where to go and sometimes use pictures of the map too!!
Naturally/Gradually Obtained
    Plortonomics
    Sell 15 different types of plorts.

    Bea-llionaire
    Earn 100000 newbucks from selling plorts.

    Complete Conservatory
    Purchase 5 Ranch Expansions.

    Pop!
    Feed 3 Gordos to bursting.

Feed 3 Gordos to completion. Some of the early one ones take 30 but most of the Gordos you find will take 50 of their respective food. Except for the Flutter Gordo found in Starlight Strand, that one takes 15 Moondew Nectar, found at night on trees and cliffs in the area around it.


    Far Far Friends
    Use the Comm Station to receive a gift from Mochi, Viktor, Thora, Ogden, and BOb.

You'll be able to receive messages from some familiar Slime Rancher faces, the comm station is originally off but after a few days will be accessible near the front door of the conservatory.

    Polestar Pro
    Purchase 40 items in the Polestar Provisions shop.

Similar to the Comm station and in the same area, the shop is disabled at the start but will open up after a few days. You can buy blueprints and decorations from here.


    You Can Pet the Cat
    Pet the ProntoMart cat.

Pet the kitty within the shops menu.

    Tinkerer
    Place your first gadget.

You'll get this naturally as the tutorial tells you to do this. If you have the tips off, just press T and place down any gadget. You don't start with any but you get some rather early from the Comm station.

    Treasure Hunter
    Loot 50 treasure pods.

Across the map, there will be small but bright and colourful treasure pods. Unlike the original game you don't need an upgrade to open them. Upon opening you can either get a blueprint or crafting materials for upgrades.

    Can't Make an Omelette
    Break a Yolky Slime egg.

Sometimes you will find a Yolky Slime near a chicken nest, if you keep one of these slimes in a coop with some Hen Hens and Roostros, a giant egg will spawn. You can break it by shooting it at the floor, some Chickadoos and Yolky plorts will come out of the egg.

    Charged Up
    Get hit by a bolt of lightning.

During a thunderstorm, you may see some hints of where lightening will land. There will be a small circle of what looks like lightening on the ground seconds before it strikes. Stand here and wait for it...

    Tarrnado
    Shoot a tarr into a tornado.

Similar to the one above, during windy weather, tornados may spawn. Simply shoot a Tarr into one.

    Now You're Thinking With Plortals
    Fire a plort through a linked cannon, sending it to the plort market.

Craft a Linked Cannon at the Refinery, when you go to place this down there will be 2 parts, the first part you can shoot your items into and the second you place shoots it out, at a rather slow pace.

    A Real Goal-Getter
    Get a score of 120 on a Slimeball goal gadget within 1 minute.

This one is insanely harder than its Slime Rancher 1 counterpart, but here is a way to do it easy:
After buying or crafting the Slimeball Goal, collect around 60ish slimes in your vac.
When I originally did this, I only had 40 max space, but more space would make it easier. There are plenty of Pink, Cottontail and Tabby slimes around the area, plus you could always use Phosphor slimes too.

Head to this small cave and place the Slimeball Goal towards the back, it will sometimes get stuck and not move, although most times it will move only forwards and backwards. If you've seen the original way it moves then you know its a little hard, this method makes it much easier with fewer upgrades. Activate it and start spamming, good luck!


    All That Glitters
    Have a Strange Diamond, Sun Sap, Royal Jelly, and Lightning Mote in your vac at the same time.

Exactly what it says to do, although you might want to leave this one until late into your playthrough since Royal Jelly is located in one of the last areas you'll reach. These resources are also rather rare to find.

Strange Diamond: Can be found in caves across Rainbow Island
Sun Sap: Can be found on certain trees in Powderfall Bluffs
Lightening Mote: Can be found on the ground after lightening strikes.
Royal Jelly: Found in The Grey Labyrinth, mostly in the Dream Land area. Beehives will have some purple jelly dripping on them.

    Quantum Crafter
    Craft 5 Quantum Drones.

As the description says. You may find some Ghostly Drones around Rainbow Fields, flying around a set path, if you interact with one while stationary you gain a Drone Station Module, which you need to craft a single drone.

After crafting one drone it becomes super easy to make the new ones. Slime Rancher 2 introduced a new way to use drones where you can place them anywhere in the open world and command them to search for resources, such as hard to find resources that you may need to craft subsequent drones.
Pogression
    Rainbow Explorer
    Discover any three areas.

Explore rainbow island. There are two teleporters to the left of the island. You need to feed two Gordo slimes until they pop and activate these new mechanisms.

The Cottontail Gordo (left) sits above a small cave path and the Pink Gordo (right) sits on top of a geyser, both paths lead to a mechanism. They both take 30 food to pop.
Cottontail only eats veggies but Pink will eat everything.


This is what the new mechanisms look like. There are one for activating each teleporter.




    Tinker Tailor Science Slime
    Craft 8 unique player upgrades.

To the left of the Plort Market/Behind the Ranch house, there is a basement with the Refinery, this is where you can craft upgrades. They're rather easy to craft and as you progress the following upgrades require more varied materials.

    Beam Me Up
    Craft and use a Return Home Portal.

After acquiring a blueprint (from the Polestar Shop or as a gift from a friend at the Comm Station) you can head to the Refinery, simply craft, place and use it to return home.

    Secret Behind the Waterfall
    Discover Powderfall Bluffs' entrance.

Near the top half of Ember Valley, there is a cave behind this waterfall.
You'll need the Jetpack upgrade and I recommend having 150 energy before you go exploring here. You also need 1 Tabby plort, 1 Boom plort and 1 Batty plort to activate the teleporter, just shoot the plorts into the respectiive statues within the cave.

    Fly like a Bea
    Fly for 5 seconds using the jetpack.

After obtaining the jetpack and 200 energy, just hold jump to start jetpacking, and hold it until the achievement pops. If you let go for even a second it won't count.

    Rainbow Researcher
    Complete the Slimepedia.

You don't need everything that shows up when you open the Slimepedia, as you don't need all the Blueprints or Upgrades. Focus on all Slimes and Resources, I'm unsure if weather counts towards this achievement but you will see all weather types through your playthrough regardless.

Note that the Tangle and Dervish Slimes only spawn during the Pollen and Wind weathers respectively.
Story Related
    Into the Unknown
    Open a door to the Grey Labyrinth.
Behind the Flutter Gordo (left - Starlight Strands) and/or the Boom Gordo (right - Ember Valley) there is a path to a room with a small puzzle inside, you need two Radiant Projectors (crafted at the Refinery) to open either one of them. Although, you need around 6 total to finish the game, so make as many as you can.

The yellow beam coming from the start point needs to hit the end point, you can angle the Radiant Projectors to continue the beam. If the beam coming out of the projector when you place it is blue, it isn't working and you should adjust the placement.

Once the door is open you can pick up the Projectors (the door will stay open permanently) and go through the glowing teleporter across the room.

    Turn the Dial
    Fill 10 Shadow Plort Collectors in the Grey Labyrinth.

All over the Grey Labyrinth you will run into Shadow Slimes, they act similarly to Gold Slimes as you cannot vac them up and if you get too close they will run away. You can feed them any food and they will drop a plort without actually consuming the food, if you're fast enough you can feed them multiple times before they disappear.
There are 25 Shadow Plort Collectors all around the Labyrinth, their rewards and requirements vary. Most of the ones I filled take around 50 and gave me uprade materials, but certain collectors will open doors and shortcuts. The Dial will turn as it gets filled, the closer the Moon symbol is to the middle, the closer it is to opening.
Here is a video guide by Trophy Tom on Youtube for all locations

    Core Breach
    Enter the Prismacore within the Grey Labyrinth.

To enter the Prismacore, you must first collect one Sloomber, Shadow and Twin Slime Plort each, then find their corresponding Slime Statues. Their locations are below in the mentioned order with the final image being the door they all unlock. The Shadow and Sloomber Statues are higher up within the buildings and the Twin Statue is at the base of a tower you need the jetpack to fly over to.



Follow the path after opening the door, up the stairs and up the geyser into a room with a Twin Gordo inside, activate the mechanism on the stairs and go through the newly opened door and down the hole to the final mechanism which will get rid of the fog on the path forward. Follow this path all the way to the end and hop inside the colourful portal at the end, here is the Prismacore!!

    Shady Deals
    Make 3 purchases on the Night Market.

After you've entered the Prismacore, Gigi will ask you to find her Prisma Plorts to develop a gadget to help stabilize the Prismacore. You can find these by finding Prisma Disruptions in the Grey Labyrinth. These disruptions are basically a weather event exclusive to the area.

The area you are in will appear almost covered in rainbow and some parts will hurt you to touch. All the food in the area will turn "unstable" and plorts dropped may become unstable too. Any unstable resources you vac up will periodically shoot out of your vac. Your goal is to find these unstable plorts and make your way to one of these yellow Prisma stabilisers or a Stabilizing Gate (pictured below)

After shooting a plort through one of these, you can now pick up the newly created Prisma Plorts. You must take these back to Gigi at the Prismacore, every 10 you give her she will give you a token that is valid for the Night Market. The Night Market is found at the ProntoMart station in the conservatory at night time only. Simply purchase any three things you wish.


    A Real Hero
    Help Gigi stabilise the Prismacore and save Rainbow Island.

As mentioned in the previous achievement, you need to give Gigi Prisma Plorts. After you have given her enough you will receive the recipe for a Nullifier. The Nullifier takes 20 of each Shadow, Twin, Hyper and Sloomber Plorts and can be crafted back at the conservatory.

With this Nullifier you can go exploring all over the Grey Labyrinth, looking out for these small hidden 'doors' that the Nullifier can open. These doors usually have a faint rainbow effect similar to the Prisma Disruptions, but my photo shows this poorly, sorry!!
Unlike Radiant Projectors, when you remove the Nullifier, the door will close.

Your new goal is to ring 5 bells which are found all across the map, you can ring them by shooting something out of your vac at the bell. Here are all five locations and here is a video guide by Mista Roy on YouTube if you prefer video format.

After ringing these five bells, make your way back to the Prismacore and interact with the hologram of Gigi right in front of you and talk to her. It is now your job to deal with the Unstable Prismacore!!
Around the room there will be water you can pick up in your water tank and clusters of Tarr that spawn normal Tarr. Simply dispel all the Tarr clusters until the health bar of this "boss" goes down.

Eventually, Tarr will create a giant barrier around the Prismacore, and you will have to collect the newly spawning slimes and shoot them into the shower mechanisms around the room, which once full will do serious damage to the Tarr barrier. Continue this cycle until completion!!


Closing Notes
Hello, thank you for reading! This is my first guide ever, so if I've missed anything or my wording is bad/hard to understand, please feel free to comment or message me privately on here or on discord: Sushioli

I truly love the two Slime Rancher games and it was very bittersweet for me to finish and close this game for the first time knowing that there was no more content for me to explore, which is why I really wanted to create this. I'm not the best at explaining but I hope if you needed it this guide helped you in one way or another!! <3

For every pioneer on every new frontier:
Be brave.
Be bold.
And stay wiggly.