Darkest Dungeon®

Darkest Dungeon®

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Impress Class Mod
   
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Class Mods: New Class
File Size
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25.146 MB
21 Sep @ 1:28pm
1 Nov @ 6:10pm
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Impress Class Mod

Description
Features:
-A disgraced succubus and her three imps drawn by the talented Livil.

-This class focuses on stress, marking, damage ramp up, and imp usage.
-Three of her skills are devoted to her imp servants, Sway, Grime, and Sludge. Two of these scale with your inventory.
-Several alternate skin colors, for those that like their succubi red, purple, pink, brown, or grey.
-Bonus skin that Livil won't let me put in this mod (See bottom of post if you're cool enough).


Skills:
At max rank:


Skill 1: Searing Strike
xxoo - ooxx
ACC: 110
DMG: Base
CRIT: 7%
30% Armor Piercing
Self: Heal HP for 50% of DMG Done
Debuff Target:
-20% Debuff Resist (140% Chance)



Skill 2: Prismatic Mark
oooo - oooo
ACC: 120
DMG: -100%
CRIT: 10%
Mark Target
Debuff Target:
+50% DMG Received from Get'em, Sludge!
+30% Crits Received from Blast'em, Sway!
-50% Debuff Resist vs Do Something, Grime!



Skill 3: Faulty Charm
oooo
2 Uses Per Battle
Buff Target: For 3 Turns:
Impart Spite (+Stress Healing from Kills and Crits)
Buff Target: For Battle:
+10 ACC (90% Chance)
+20 DODGE (80% Chance)
+15% CRIT (70% Chance)



Skill 4: Necessary Sacrifices
oooo - o-o-ox
ACC: 120
DMG: Base
CRIT: 0%
-50% DMG/CRIT if Stress Below 80
+25% CRIT if Stress Above (80/100/120/140)
+25% DMG if Stress Above (80/100/120/140)
Bonus Stress Heal on Crit if Afflicted



Skill 5: Blast'em, Sway!
oooo - xo-ox
ACC: 100
DMG: -30%
CRIT: -10%
+10% DMG per Treasure Type
Self: Stress +6
Buff Self:
+20% DMG to Searing Strike
+7% CRIT to Searing Strike



Skill 6: Get'em, Sludge!
ooox - ooox
ACC: 110
DMG: 30%
CRIT: 0%
+10% CRIT per Heirloom Type
Clear Enemy Corpses
Self: Stress +6
Buff Self:
+20% DMG to Searing Strike
+7% CRIT to Searing Strike



Skill 7: Do Something, Grime!
ooox - o-o-o-o
ACC: 120
DMG: -100%
CRIT: -10%
Debuff Target:
-10 SPD (140% Chance)
-15 DODGE (130% Chance)
-20% DMG (120% Chance)
Self: Stress +6
Buff Self:
+20% DMG to Searing Strike
+7% CRIT to Searing Strike


Trinkets:
All trinkets are Impress exclusive:


Charmed Necklace
On Friendly Skill: Target: Stress -15
On Being Hit: Self: Stress +10%
Yes, look at me. Look at me like they once did...


Ira's Broken Sword
+25% Stress vs Unholy
Per Unholy Enemy:
+1 Flat DMG
+3% CRIT
+5 ACC
I shall avenge you, Ira


A Sister Above
-10 SPD
-10% CRIT
Scaling with Blessing:
(+5/7/10) ACC
(+1/2/3) Flat DMG
On Skill Use: Attain Disease: Blessed?
She never stopped watching after me...


Tome of Sacrilege
On Friendly Skill: Self: Refresh Limited Skill Uses (60% Chance)
On Friendly Skill: Self: For Battle: -3 Max HP
Note: Both effects share the same chance/proc.
Each page is heavier than the last


Sludge's Used Spork
-33% Stress Healing Received
+50% Healing when Eating
-50% Stress Received from Get'em, Sludge!
On Friendly Skill: Target: Heal 30% of their Max HP
No, no, you. You eat it. I'm watching my figure


Grime's Spiked Bracelet
-25 DODGE
+10 Max HP
+50% Damage Reflection
-50% Stress Received from Do Something, Grime!
On Friendly Skill: Target: For Combat: +50% Damage Reflection
I need a leash for this fool. He keeps coming back with cringe clothing


Sway's Stogie
-25% Melee DMG
+10 ACC to Blast'em, Sway!
+25% Armor Piercing to Blast'em, Sway!
-50% Stress Received from Blast'em, Sway!
On Friendly Skill: Target: For Combat: +30% Ranged DMG
He can't teach you to be cool, but he can show you how to shoot


Story:
It is the lowest point in Hell; a place where the useless are churned about till the dregs of their souls flicker out. It bears no grand structures, nor as a Ring is it even numbered; instead, it is merely called the Pit. Even its Lord is a crown jewel of shame, a dog bound, fastened in place by infernal chains; but all under him are far lesser, and with zeal he pulls them to and fro, taking satisfaction in holding their chains.

Vindictive judgment saw the Impress cast down to this place. The Pit Lord shall let her scout the Earth, however, but he shall keep her chain, waiting till she dies or her hope sparks, to yank her back to Hell.

Credits:
Artist: Livil
Credit goes to Livil for their hard work in creating the mod's art assets. If you would like to support Livil directly, then check out their Ko-fi [ko-fi.com]

For really cool bonus skin, click here. The skin is included with Cuppy
Popular Discussions View All (1)
0
21 Sep @ 1:31pm
Diary Entries
ManOfGod413
27 Comments
ManOfGod413  [author] 7 hours ago 
Small Update:
>Made the HP for DMG buff from her Affliction's bark persist through camping. Thanks to SOE for pointing out the issue and solution.
ManOfGod413  [author] 7 hours ago 
@SOE, Alright, I have tested this. The effect should stay now. Thank you very much for your patience and the info.
ManOfGod413  [author] 15 Oct @ 6:39am 
@SOE, Thank you for this fix. I am currently busy with several other mods. I will try to test this when I can. Apologies for the late reply.
SOE 9 Oct @ 8:28am 
I found a bug where camping removes buffs gained from affliction. To fix this, you could add .buff_source_type "bsrc_flashback_result" at line 170 in the file "ImpLady.effects.darkest".:steamhappy:
chara 4 Oct @ 3:31am 
Thank you! I understand now. I used to mistakenly think that when others cast buff skills on her, it would trigger the equipment effects.
ManOfGod413  [author] 30 Sep @ 12:31pm 
@chara, Sure. It allows her to remove 15 Stress from an ally. This effect only applies to her Faulty Charm skill. That skill is limited to 2 uses per battle.

The other effect increases the Stress she receives by 10%. This effect applies whenever she gets hit.

I hope this helps.
chara 30 Sep @ 8:28am 
Could you tell me what the effects of the Charmed Necklace are? I can't quite understand them.
Русофоб 27 Sep @ 5:45am 
адский дрочина, сперва передёрни а потом садись за комп
blackegret666 25 Sep @ 4:43pm 
RATTLE EM BOYS!
Gigglebum 25 Sep @ 3:03pm 
Softcore porn and a joke character combined into an experience that will get stale after five minutes?? Zoo-wee-mama!!!!!