Space Engineers

Space Engineers

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MiniCo's World Famous Jerky
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Type: Mod
Mod category: Production, Other
Tunnisteet: NoScripts
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275.367 KB
18.9. klo 15.14
1 muutos ( näytä )

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MiniCo's World Famous Jerky

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Are you tired of waiting on those slow, old algae farms just to eat boring bland Kelp Crisps for days until you finally get around to building that food processor?

Meanwhile your cargo container is full of perfectly good meat, but you can't eat it without the risk of food borne illness?

MiniCo has your answer! After the success of our Plant-based meat product I Can't Believe It's Not Meat our "food scientists" went hard to work to once again solve the problems plaguing hungry engineers across the star system.

After carefully analyzing the Survival kit, our crack team of unpaid interns found a solution! By employing the same technology that allows the Survival kit to dry Algae into those boring crisps, Minico's World Famous Jerky (patent pending) was born! Simply place your meat into the survival kit and out comes a mostly edible dried meat product. It even has the same nutritional value as the cooked meat produced by the food processor!

Don't wait! Subscribe today!

*Minico foods is not responsible for any errant gravel found in our products. End user is responsible for cleaning their survival kit after use.
17 kommenttia
IncrediGuy 12.10. klo 19.15 
2/5 stars. Better than shoe leather. Don't ask me how I know.
Chezzy 27.9. klo 1.54 
Thankyou! these will be very helpful!
Kaedys 25.9. klo 17.36 
Yep. The simplest local mod is just copy one or more of the vanilla SBC files into `[...]\AppData\Roaming\SpaceEngineers\Mods\MyCoolMod` or similar, then edit the values in it as you wish. You can retain the same folder structure as the vanilla files, or not, it doesn't matter. Despite the extension, SBC files are just XML files, so quite easy to modify in your favorite text editor or IDE. It'll show up in-game with the mod name matching your folder name ("MyCoolMod" here), and it'll be at the top of the mod list on the left, with a different icon (a house instead of a Steam logo) to indicate that it's a local mod. If you made a boo-boo in your edits, it'll either fail to load the mod, or fail to load the world. Obviously don't do this on a save you care about without backing it up first.
minivan_racer  [tekijä] 25.9. klo 17.29 
@Chezzy other than the resources already mentioned, sbc modding is relatively straightforward and when you're working on it locally the worst that will happen is your test world won't load. Just make sure you copy any files to a mod folder before editing them.
Kaedys 25.9. klo 11.42 
@Chezzy the official wiki has a lot of good reference material and guides on that: https://spaceengineers.wiki.gg/wiki/Modding

For basic mods like that, all you need to understand is SBC modding. Check out the SBC section of the tutorials page on the wiki: https://spaceengineers.wiki.gg/wiki/Modding/Tutorials
Chezzy 25.9. klo 4.11 
Hey, I've been thinking of getting into Modding, starting with a food mod, can you point me to any good resources to help a first-timer with making a food mod such as this?
melelconquistador 23.9. klo 3.14 
Thank you for another food mod.

This fills a gap
minivan_racer  [tekijä] 22.9. klo 14.25 
@Odin3339 As stated above, Minico is not responsible for gravel found in products made from Minico recipes inside the engineers survival kit. I would talk to the person responsible for cleaning out the survival kit after processing stone.
Odin3339 21.9. klo 22.03 
Who do I talk to about chipping a tooth from gravel in my jerky? is there like a customer service line or something?
pryde64 21.9. klo 20.11 
i knew this update would bring out some awesome mods boy was i right cattle farming next lol