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I actually first got the 'can't sleep before doing something about it' pop-up when I tried to end the day due to thinking that maybe he'd escape by himself or the like, but that doesn't seem too likely, all things considered...
I'd thought that there being an achievement for rescuing Jupiter/him having his own section in the ending might mean that there was an ending where you don't rescue him, but now that I think about it that might just be because there are some routes where he doesn't get catnapped at all.
5: Decipher the secret of the heart. Hint: The shopkeeper's riddle tells you how to unlock the final vault. You have at least two of the three tools you need...but what could Sweetbreath be? Players of the previous game might know where to look... Answer: A Sextrum will guard your mind, and a Sleep Vessel will keep you wakeful. Sweetbreath refers to the Palliance plant, and you can get one from a visit to Strange Horticulture - #2 on the Undermere map. All of these items can be in the shop as early as Day One. Place them in the locks on the final vault and enjoy the secret ending!
Hope this helps! :D