BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT

BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT

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WORKSHOP TUTORIAL
By Joeveno
A TUTORIAL ON HOW TO MAKE STUFF FOR WORKSHOP!!
   
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How to upload stuff!!
Hello!! welcome to the tutorial on how to make stuff for BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT workshop!!!


First you need to learn how to upload stuff!!

first you need to go open the game with aviao3.exe, and check out the workshop/upload section!!!


there you'll be able to see this section here!!
You put the title of ur mod, the description, and then, you select stuff to put on it!!
BUT!! You need to format your folder correctly!!!

File structure!!!! When uploading a map, for, for example, a map, you gotta think of it like the file structure inside id1, as if the file you're sending is some sort of ID1(the main file that bdd3 files are in), so, if you're making a map for example, make it like this:

FolderUrGonnaUpload/Maps/YourMap.BSP

Also, I highly recommend putting the image you made to represent your mod inside the MainFolder, use a png preferably.
Upload everything in aviao3.exe in the upload option and there you go! your mod is up on the workshop!!
How make maps, models, textures and more!!
So, you know how to upload now, but how to make maps, models, textures, the stuff in general?

Regarding mod tutorials, watch the dumptruck_ds videos on how to make quake maps!

https://www.youtube.com/watch?v=gONePWocbqA&list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE

Regarding modelling tutorials, I recommend the Fairweather videos:

https://www.youtube.com/watch?v=oSH03YZq2EA&pp=ygUYaG93IHRvIG1ha2UgcXVha2UgbW9kZWxz

I also made some tutorials in portuguese for modelling, texturing and mapping, too!

https://www.youtube.com/watch?v=LvN__76g2yE&list=PLdf-DARnhO_bQa8uCoA0jEd-E3ZLVRin3&pp=gAQB

Also, if you want some default textures for your maps, i'll make some wads available for you guys,

wad here[mega.nz]

but I also highly recommend using librequake textures and librequake stuff in general, access their amazing work here!! [github.com]

Also, i'll make these files available, they're files from some maps of the campaign and horde mode, so you guys can analyze and have them as reference while making maps.

for a map to be detected by the horde mode, it needs to be HORDA_nameofthemap, it needs to have HORDA_ at the beggining of the name.

Campaign map[mega.nz]
Horde map[mega.nz]

Cheers!!


1 Comments
Patchouli saas 20 Sep @ 6:09am 
Eu estou tentando enviar de músicas, mas está dando erro no envio (cod 8.) Sabe como resolver?