Door Kickers 2

Door Kickers 2

109 oy
Project RIOM
   
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Content Type: RMG, Enemies, Total Conversion
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32.489 MB
16 Eyl @ 8:32
8 Eki @ 19:52
12 Değişiklik Notu ( görüntüle )

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Project RIOM

Açıklama
After the Invasion of Nowheraki finished, insurgency borns.

Nowheraki burns.
Following the invasion of Nowheraki, the Country began to suffer from a severe military vacuum, political turmoil, and widespread poverty. And amidst this, a man declared the creation of a caliphate under the name of the Islamic State of Nowheraki Levant, claiming that all the poverty and suffering was caused by the Western coalition, and began calling themselves Al Qaeda in Nowheraki.

War Economy.
As the civil war rages on, multiple foreign nations begin to seek control of the natural resources in Nowheraki. Chinese PMC entered Nowheraki for so-called "Security Operations," but often involves protecting ISNL's key figures. Neighboristan starts to play both sides in the conflict to take control of Nowheraki.

Don't rush to your death.
This mod provides the most realistic and hardcore damage systems and combat styles for insurgent fighters with new factions. Rushing will instantly kill you. Instead, take your time and think, and act aggressively. Speed and Aggression, Surprise is only key to survive.

Credits:
KillHouse Games - For creating Door Kickers 2
Alexei Archive - Me, for making this mod
Project ARES Devs - For various major assets, uniforms, weapons, base of this mod.
Dboy - For various model assets for WW2 Era weapons, AK models, Chechen mercs uniforms.
huslop - For various model and textures for Nowheraki Police.
Chad di Urbino - For various assets for weapons.
Factorio/StatusImaginary - For Caucasian Mercs assets.


!!HOW TO DOWNLOAD!!
Please enable this mod right behind Project ARES or Project ARES: Additional Units or else you might encounter some small bugs.

!!WARNING!!**
This mod is incompatible with other mods replacing enemies. Also, you need "Project ARES" and "Project ARES: Additional Units" to work this mod as intended, or it will crash the game!

I DO NOT RECOMMEND YOU TO USE IRONMAN WHILE ENABLED DUE TO IT'S DIFFICULTY.
47 Yorum
OGKushKing 4 saat önce 
absolutely amazing mod its fun when the cqb is actually more realistic unlike vanilla, where the insurgents have a 700ms reaction time and cant aim for anything.. this mod actually makes it more fun and makes you be more careful and regret your decisions lmao. My only critique is that the insurgents are absolute beasts when it comes to blind firing, they keep head shotting my dudes with like the first bullet but when they actually aim they are less accurate??
cop killer 9 Eki @ 6:07 
great mod, 666th dudes are demons
Alexei Archive  [yaratıcı] 4 Eki @ 8:39 
@Solum-Sonar Hello, it seems you have complains about 666th unit(SSI Replacement). But did you readed mod description correctly? I've already mentioned "most realistic and hardcore damage systems and combat styles". This mod is intended to make enemy deadly and act just like reallife. Since 666th is Tier 1 class unit unlike your rangers, they are trained to shoot and kill everything they saw.

If you feel this mod is too hard for even after planning, please call me through Discord, my nickname is alexei_archive.
Solum-Sonar 4 Eki @ 8:32 
Remove the 6x scope from the enemies and give them holographic scopes, it's ridiculous, they kill your operators with the first shot, they notice them in a fraction of a second, and you can't do anything about it. Did the developer test their mod?
Alexei Archive  [yaratıcı] 27 Eyl @ 20:09 
@Ahwama Thanks for description and like for my mod!
Ahwama 27 Eyl @ 11:50 
Damn this mod didnt joke around when they said it makes the game more difficult, combine this shi with door arent cover mod, and every tight corridor will be your graveyard, even the aimbot vanilla rangers (with rifle squad skin ofc)) wont mean anything if you dont careful when planning, as the mod makes the opfor behavior to be super aggressive
Hüds 26 Eyl @ 12:14 
Also could we get the SSI team with those skins for the SSi?
Felix 25 Eyl @ 23:25 
Great enemy replacement mod. Very grounded. Think I'll be using this as default like I do with Ares.
Alexei Archive  [yaratıcı] 24 Eyl @ 6:10 
@Gyeon Thanks man, Update will be soon in the week!
Gyeon 24 Eyl @ 0:58 
The best OPFOR mod I've ever seen