Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To avoid the problem with 'they don't have armor' - activate the first 3 challenges - it will also give you some extra gems. The time challenge might work for some too (for me this is kind of 'afk' game that I play on my second screen while doing other things. And the time challenge just doesn't make sense for a turn based game).
About the Jesters Mask - it doesn't increase Dazzle. It will increase only Wisdom / Eldership, but because of Empty Bastion - you don't really need it.
Another thing to notice - your inventory is kind of 'empty' :) The 'late game' phase the goal is to banish everything that you don't need, and fill your inventory with Divine items. When you open a chest - you get more Divine items - and when you combine them - you get extra gems. And you should use them on items for dismantling. If you get an item that isn't Divine - just sell it.
The 'dismantle spot' is every 25 levels, starting from level 10. At some point you should also buy omni crit scroll, max crit chance and dismantle the sword with crit damage - at level 4 or 5 it gives ~3600% crit damage, which is another multiplier that isn't utilized here yet.