Super Monday Night Combat

Super Monday Night Combat

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All about Products
By Toast
A guide to all available Products and their properties.
   
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Introduction
There are 39 Products of which you may use up to 3 at a time.

Everyone has the same starter set which consists of Snappy Comeback, Parting Gift and At'Em Bomb. This starter set is really bad, as all of these Products activate upon your death, and you don't want to die, do you?

To buy more Products you need Combat Credits (CC), which you earn by simply playing the game and staying till the end of a match.

There's also a chance to win Products by finishing a game of Super Blitz.
Blitz
Blitz Buster – 6750 CC
BLITZ ONLY
Every bot kill increases your bot rating by 1 up to a maximum of 300. The Bot Buster bonus resets to zero upon respawn. 1 point of Bot Rating is 1% more damage to bots.


Blitz Dodger – 4500 CC
BLITZ ONLY
Teleports you back to a spawn location if you can survive for 0.5 seconds below 10% health.
Recharge Time: 15 seconds



Blitzy Spunky – 6750 CC
BLITZ ONLY
Upon Juicing, greatly damages and pushes enemies in a large radius.
Recharge Time: 10 seconds



Bot Scrambler – 1125 CC
BLITZ ONLY
All bots targeting you will stop and will not target you until juice has ended.




Massive Blitz – 6750 CC
BLITZ ONLY
Grants 100% Air Control and a much higher jump.





Massive Juice – 2250 CC
BLITZ ONLY
25% fire rate increase while juiced and greatly increases the rate of juice gain.
Spawn
Massive Air – 6750 CC
Grants 75% of full air control while falling, jumping, or jetting.





Clean Slate – 2250 CC
Refreshes all skills every respawn.
Recharge Time: 30 seconds





Snappy Comeback – Free
Money
All Magnet – 6750 CC
Collects all pickups from a distance.
Radius: 640
Check Time: 0.5 seconds




Money Magnet – 2250 CC
Collects coins from a distance, but no other pickups.
Radius: 1024
Check Time: 0.25 seconds




The Market / Investing for the Unenhanced – 4500 CC
Earns 0.75% interest on your current cash, up to a maximum of +$15 per activation.
Recharge Time: 15 seconds
Bots
Bot Buster – 6750 CC
Every bot kill increases your bot rating by 1 up to a maximum of 100. The Bot Buster bonus resets to zero upon respawn. 1 point of Bot Rating is 1% more damage to bots.
Death
After Shock – 6750 CC
Upon death, releases a bomb with a 2 second fuse that stuns nearby enemies for 2 seconds.
Pro Level: 5+
Recharge Time: 150 seconds



At'Em Bomb – Free
Upon death, a bomb with a 2 second fuse is dropped for 6000 damage to all bots within a large radius. Damage scales with level.
Pro Level: 10+
Recharge Time: 120 seconds


Blaze of Glory – 4500 CC
Upon death, releases a firey bomb with a 2 second fuse for 25 damage and burns nearby enemies for 5 seconds for 100 damage. Damage scales with level.
Pro Level: 5+
Recharge Time: 120 seconds


Death Wave – 4500 CC
Upon death, releases a bomb with a 2 second fuse that knocks nearby enemies back.
Pro Level: 5+
Recharge Time: 120 seconds



Parting Gift – Free
Upon death, releases a bomb with a 2 second fuse that restores +400 health to nearby allies. Health scales with level.
Pro Level: 5+
Recharge Time: 120 seconds


Slow Death – 4500 CC
Upon death, releases a bomb with a 2 second fuse that slows nearby enemies -50% speed for 3 seconds.
Pro Level: 5+
Recharge Time: 120 seconds
Defensive
Asbest-O's – 6750 CC
Quickly puts you out when you are on fire.






Can't Slow This! – 4500 CC
Every charge stops a single incoming slow effect.
Pro Level: 5+
Recharge Time: 90 seconds




Can't Stun This! – 6750 CC
Every charge stops a single incoming enemy stun effect.
Pro Level: 5+
Recharge Time: 90 seconds




Critical Armor – 2250 CC
Adds +10% to your your critical shot chance while you have full armor.
Pro Level: 10+




Death Dodger – 2250 CC
Teleports you back to your spawn if you can survive for 3 seconds below 10% health.
Recharge Time: 90 seconds




Health Inverter – 4500 CC
While your health is below 20%, you gain 12% of all damage done to enemies back as health.
Pro Level: 5+
Recharge Time: 90 seconds
Grapple
Hot Hands – 2250 CC
Grapples with you burn enemies for 5 seconds for 100 damage, regardless of who started the grapple. Damage scales with level.
Juice
Awesome Spunky – 2250 CC
Upon Juicing, knocks back all nearby enemies 768 units.
Recharge Time: 10 seconds





Juicy Spunky – 6750 CC
Increases all damage done by 40% while juiced.
Pro Level: 15
Recharge Time: 30 seconds




Jumpy Spunky – 2250 CC
Increases jump height by 400% while juiced.
Recharge Time: 10 seconds





Lime Spunky – 2250 CC
Upon Juicing, instantly restores +300 health. Health scales with level.
Recharge Time: 10 seconds




Spunky Energy – 2250 CC
Increases skill recovery rates by 200% while juiced.
Recharge Time: 10 seconds





Spunky Lightning – 2250 CC
Grants +250 speed boost while juiced.
Recharge Time: 10 seconds
Kill
Cold Roll – 2250 CC
Upon killing an enemy player, slows enemies near the target -50% speed for 3 seconds.





Critical Kill – 2250 CC
Upon killing an enemy player, adds +10% to critical shot chance for 10 seconds, for you and allies near you.





Generous Kill – 2250 CC
Upon killing an enemy player, restores +100 health to you and allies near you. Health scales with level.





Inspire – 2250 CC
Restores +200 health when you score a kill. Health scales with level.
Level up
Critically Late – 4500 CC
Reduces base critical shot chance to 0% but adds +1% critical shot chance every level.





Leg Up – 2250 CC
Upon level up, restores +200 health and +250 armor. Health scales with level.
Weapon
Crack Shot – 4500 CC
Increases weapon accuracy by 80% for 5 seconds after the first shot.
Recharge Time: 30 seconds
Recognizing Products
You'll be able to select your Products during the set-up phase and check them on the bottom right corner of your screen during the game.



As you can see they are displayed differently here from when you buy them, but they are still easily recognized by colour and content.

But how to tell which Products the others have chosen?

For that simply press M during the game to get to the player options, which will allow you to mute and report a player as well as give you insight into their Products.



It's really useful to have a look at this at the beginning of the match so you don't accidentally grapple someone who's using Hot Hands.
Suggested Sets
The Product sets suggested here are what I think works best. They are not the universal truth.
I suggest you play around with different combinations and see what suits your style the most.

You won't be able to buy every Product right from the start, but try to make do with what you have.

Player VS Player

Bot Buster + Hot Hands + Massive Air
For: Everyone
Hot Hands = No enemy grapples! And if you do get grappled your enemy will feel the burn. Also works if you initiate the grapple. This can be countered with Asbest-O's, but I have yet to see someone use it.

Super Blitz

Blitz Buster + Blitzy Spunky + Massive Juice
For: Everyone
With this set you'll be mowing down bots left and right, all the while gaining Juice and once activating it all bots close to you will be instantly brought to their knees.

Blitz Buster + Blitzy Spunky + Critically Late
For: Megabeth
1 Comments
Toast  [author] 31 Jan, 2016 @ 12:00am 
This has been sitting around unpublished for over a year :wat_creep:

I planned to make a few more set suggestions, but I guess it's better to post it now than let all the info goto waste. I hope this is helpful to some of you :milliehurray: