Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
The main concern is that horror does stack. So having multiple cultists spawn together in the Warren becomes a force multiplayer.
The update will greatly mitigate this.
Right now, their stress damage is impactful enough to make Warrens the toughest region. As it stands, it will be a guaranteed 6/9/12 stress per hero (unless you could wipe them quickly to use laudanums after the skirmish). and in the worst case if you get to fight 3+3 ravaged back-to-back, at least two/three of the heroes are guaranteed to take 18 stress damage from meeting them.
This doesn't even touch on meeting madmen or other stress dealers in the warrens. Or only 9 laudanums could be bought from the caretaker and all of it being used up already.
Love the animations as well, they’re just so fun and gross
However, the acolyte does it once, and so does the brawler in the warrens. So if you got a party with multiple of them, the horror from each stacks once. This makes bringing laudanum actually useful now.
To balance them, they will die much quicker given they have half resistances, less hp, and are bleeding loosing health every round.
I could try machine translations.
For example i see name "Cove_Brawler_A"
Since the horror stacks, 6 stress (assuming 3x2 with the acolyte) for multiple rounds is quite insane