Crusader Kings III

Crusader Kings III

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Automated Guardians
   
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210.621 KB
7 Sep @ 12:53am
8 Oct @ 8:38pm
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Automated Guardians

Description
No limit on wards, and automatically assigns a guardian to children in your realm.

If you enjoy the mod, please consider rating it.

If you don't, feel free to tell me about it or make a suggestion.
Thank you!


What this mod does:
Removes the limit on wards, and automatically assigns a guardian to children in your realm.

This is the priority list for assigning a guardian, based on traits and learning stat:
1. Excellent primary spouse
2. Good primary spouse
3. Any excellent spouse
4. Best excellent courtier
5. Best excellent vassal
6. Any good spouse
7. Self (last resort only)

Feel free to manually assign guardians to any kids in your realm at any time.

Kids are assigned guardians after ~15 days from birth, so you know it's working right away.
Pairs very well with my Ladies of the Realm mod - the lady with high learning would make an excellent wife/guardian for the kids.

Incompatible with anything that adds a new race to created characters, or modifies the file 00_education_interactions.txt. Compatible with everything else.
AGOT modifies races, it adds "is_human" to all human characters:


My other mods:
17 Comments
MtvYoloSwag  [author] 8 Oct @ 8:23pm 
@Kenooji
This mod already pretty much excludes you from being assigned as a guardian, unless everybody in your court is absolutely useless - check the list of priority above in the description. You being selected as guardian is only chosen if all of your wives/courtiers/vassals have legitimate brain damage.
As for manually assigning you're free to do that at any time, you can even manually assign children to specific people, if that's what you want.

This mod will only assign guardians to kids that don't have one, automatically, at these intervals:
Birth (15 days after birth)
age 6
small chance to check all kids in court randomly per year
If a guardian is already assigned at these intervals, nothing happens.
Kenooji 8 Oct @ 6:37pm 
@MtvYoloSwag Excludes you (the player) from being picked as a guardian. I noticed that you get random kids in your tutelage. Wouldn't it be better to handpick your potential heirs as your ward?
MtvYoloSwag  [author] 8 Oct @ 2:54pm 
@Kenooji I don't understand, excludes you, as a child age 0-16, from being assigned a guardian?
Or excludes your realm entirely?
Kenooji 8 Oct @ 1:37pm 
can you add a settings where it excludes the player?
Vseman 6 Oct @ 7:06pm 
No problem, thanks for the fix
MtvYoloSwag  [author] 6 Oct @ 6:49pm 
@Vseman damn! Sorry about that, fixed now. AGOT version is standalone now too, don't need this one with it - so just:
AGOT
Anywhere below it:
Automated Guardians AGOT Version
Vseman 6 Oct @ 6:19pm 
Hi, idk why, but the feature seems to be working on dragons as well, all of my dragons are being assigned a guardian just a kids do and they can't be unassigned, I use the compatch
Vseman 5 Oct @ 4:33am 
No problem, thanks
MtvYoloSwag  [author] 5 Oct @ 4:29am 
#Vseman sorry bud idk then. I checked the AGOT update, they only modified 00_agot_colonization_interactions.txt and 00_agot_knight_interactions.txt in character interactions, both unrelated so we don't need an update.
I'll be starting a game tonight, if I get any crashes I can troubleshoot to see if it's this mod.
This is plug and play though, doesn't require a new game start - feel free to disable and re-enable at anytime if you want to test each mod one at at time.
Vseman 5 Oct @ 4:24am 
Yes, I was using the compatch and following a good sense of the load order. I don't use agot+, since I use mari's makeovers and I'd need to disable the agot dnas everytime I want to start a game. No real major submods as of now, at least to the scale of agot+