MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Good People
   
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4 sep om 9:47
9 okt om 1:50
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Good People

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The game update that added pilot traits also went back and updated some reward pilots to have traits. But other reward pilots were not given traits.

This mod adds starting traits to reward pilots that did not receive them. Full details in change logs.

Note that this mod applies when the pilots are received. It will not have any effect if your save game already contains the pilot in roster.
8 opmerkingen
T'erissk 11 okt om 3:09 
Is this a good mod? I am interested since I snag pilots like those two :)
Ragox 9 okt om 15:22 
Thanks for the mod and the update! :steamthumbsup:
Ketchup_Stain 7 sep om 14:45 
Ikr? Had to make a new campaign playthrough to make sure all the reward pilots I had were tagged as heros
Cassette 5 sep om 12:29 
Man, that sucks that already owned pilots don't retroactively get traits. :(
Ketchup_Stain 5 sep om 4:59 
ohhh that actually makes a lot of gameplay design sense. Too bad the save editor has not been updated in forever. I don't really want to go all the way back to 3015 just to get a pre-traited Freeman...
Arkady Dust  [auteur] 4 sep om 23:51 
From what I see in Editor, Leon Freeman did receive traits in game update.

Because pilots can gain or lose traits during play - mostly through academies - then the traits for each pilot are stored in the savegame. And because of that, changing the starting traits for a pilot will have no effect on games where that pilot has been recruited before update/mod.
Ketchup_Stain 4 sep om 17:24 
This doesn't work for Leon Freeman?
Achilles 4 sep om 12:48 
They really did the bare minimum on unique pilots. Fenstrom has a one line bio.