Path of Exile 2

Path of Exile 2

0.3 The Third Edict Atlas Cheat Sheet
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"This is an early Atlas plan. take it as inspiration

go Exiled Exchange 2;
• SHIFT+SPACE
• CHEAT SHEETS
• EDIT
• → CHOOSE FILE
• this picture
• END EDIT
mouseover this new cheat sheet when ever in need

other:
3 free Lootfilter for The Third Edict 0.3
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3559246852

Cheat Sheet 0.3 Loot Levels
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3561863562

Notables:

General Atlas:
• Forest Biome Maps have 40% increased chance to drop Jewels
• Desert Biome Maps have 40% increased chance to drop Baryas and Inscribed Ultimatums
• Grass Biome Maps have 40% increased chance to drop Socket Currency
• Swamp and Water Biome Maps have 40% increased chance to drop Basic Currency
• Mountain Biome Maps have 40% increased chance to drop Gold
• 12% increased Rarity of Items found in your Maps
• 1 Rare Monster in your Maps is Duplicated
• 37% chance when Corrupting Essence Monsters in your Maps to Corrupt them an additional time
• 25% chance for Modifiers on Essence Monsters in your Maps to be replaced with Essences
• Essences found in your Maps have 30% increased chance to be Perfect Essences
• 10% increased Quantity of Waystones dropped by Map Bosses
• 26% increased Quantity of Waystones found in your Maps
• 30% chance for minions of Essence Monsters in your Maps to be Magic
• 9% increased effect of Explicit Modifiers on your Waystones
• Your Maps have 320% increased chance to contain Essences
• 3% increased number of Monster Packs in your Maps
• 20% increased number of Rare Monsters
• 15% increased Pack Size in your Maps
• Your Maps have 150% increased chance to contain Rogue Exiles
• Your Maps have 20% increased chance to contain Azmeri Spirits
• When a Monster in your Maps is Possessed by a Sacred Spirit, it is also Possessed by another random Spirit

Breach:
• Breaches in your Maps have 25% increased Monster density
• Your Maps which contain Breaches have 10% chance to contain an additional Breach
• Your Maps which contain Breaches have 3% chance to contain three additional Breaches
• Your Maps which contain Breaches have 1% chance to contain ten additional Breaches
• 60% increased Quantity of Breach Splinters found in Breach Hands in your Maps
• 40% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
• Breaches in your Maps open and close 30% slower
• Players take 20% increased Damage from Breach Monsters in your Maps

Expedition:
• 40% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
• 50% increased quantity of Artifacts dropped by Monsters in your Maps
• +1 to Level of Expedition Logbooks found in your Maps
• Your Maps contain 30% increased number of Runic Monster Markers
• Expedition Detonation Chains in your Maps travel 50% faster
• Expedition Logbooks found in your Maps always have 4 Implicit Modifiers
• 50% increased number of Rare Expedition Monsters in your Maps
• 50% increased Quantity of Exotic Coinage dropped by Monsters in your Maps

Bossing:
• 15% increased Quantity of Items dropped by Map Bosses
• 25% increased Rarity of Items dropped by Map Bosses
• +5 to Map Boss Difficulty
• Non-Irradiated Areas with Map Bosses have +1 Level
• Areas with Map Bosses contain an additional Essence

Delirium:
• Delirium Encounters in your Maps are 25% more likely to spawn Unique Bosses
• Delirium Fog in your Maps dissipates 30% slower
• Delirium Encounters in your Maps have 30% chance to generate an additional Reward
• Delirium Bosses in your Maps have 50% increased maximum Life
• Delirium Bosses in your Maps drop 100% increased Simulacrum Splinters
• Manifested Delirium Demons in your Maps deal 30% increased Damage
• 40% increased Stack size of Simulacrum Splinters found in your Maps
• Slaying Rare Monsters in your Maps pauses the Delirium Mirror Timer for 4 seconds

Ritual:
• Ritual Altars in your Maps allow rerolling Favours an additional time
• Your Maps with Ritual Altars always have four Ritual Altars
• Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Magic
• Ritual Altars in your Maps spawn Monsters 25% faster
• Petition Splinters offered at Ritual Altars in your Maps have 40% increased Stack Size
• Ritual Favours in your Maps have 100% increased chance to be Omens
• Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Rare
• Rerolling Favours at Ritual Altars in your Maps costs 25% reduced Tribute"