Total War: WARHAMMER III

Total War: WARHAMMER III

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Remove ALL Siege/Settlement Battles
   
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2. zář. v 8.06
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Remove ALL Siege/Settlement Battles

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Description:

This mod removes all Settlement and Siege battles from the campaign and replaces them with Land Battles.

This mod should be compatible with all other mods.
Since it disables vanilla effects globally it should remove settlement battles from all modded and vanilla buildings.

This mod should also be evergreen and require no updates in the future, unless CA changes how siege battles are triggered on the campaign map.

How it works (info for other modders):

This mod disables all building effects that enable settlement or siege battles, effectively removing settlement battles from the game alltogether.

it edits records in 2 tables:

- effects_tables (to hide all siege related effects, they are only hidden not deleted so shouldn't cause mod conflicts)
- effect_bonus_value_basic_junction_tables (to make all effects that add sieges/settlements do nothing, by removing thier association with bonus values that activate settlement battles)

the twad_key_deletes table added in patch 6.3 is used to remove all records from effect_bonus_value_basic_junction_tables that include either of the following bonus values:

- garrison_walls_15m
- unfortified_settlement_starts_siege_battle
Počet komentářů: 7
CampinKarl 27. říj. v 5.46 
thank you so much for this, God bless modders for solving problems
Pegaz  [autor] 12. říj. v 0.50 
@Voodoom
I don't know.
But if they appear consistently sounds like the mod is not working for you.
Check if it's enabled.
If you're using other mods you might also have a mod conflict.
Voodoom 10. říj. v 10.04 
I started a new campaign as beastmen and there are still siege battles. Is it because I rolled back to 6.22?
superdedupe 22. zář. v 11.39 
it works, 10/10. must say, it makes the game a bit easier, so the "find your own fun/don't make yourself too OP" element of the game hits harder and earlier. But if you have it in you to limit yourself and keep battles interesting this is a must have mod.
superdedupe 17. zář. v 13.28 
I don't get why CA insists on implementing siege battles. The Greeks of old (when they were still lords and kings, before the city states) used to ride out to open plains to fight their battles, no reason why they can't just find some excuse to do it in warhammer 3. Just finetune and focus on landbattles. they've proven siegebattles are impossible for them to make fun.

Thanks for the mod, will improve my enjoyment a lot.
Pegaz  [autor] 2. zář. v 10.02 
You're fast man XD
managed to write a comment before I entered the description
hope it answers your question thou.

In general, that mod isn't compatible with modded buildings, and removes effects from buildings one by one, this one is compatible.
ProJH 2. zář. v 8.14 
How does this work ? We have another mod for this but still we sometimes encounter sieges. What's your implementation ?