Team Fortress 2

Team Fortress 2

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[MVM] Mannufactured
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30 aug @ 14:27
23 sep @ 11:40
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[MVM] Mannufactured

Beskrivning


we are addressing some minor visuals, backend things and wrapping up (new) missions.

These are the 5 missions created for this MVM map so far, they are subject to change according to given feedback. Check out the pinned discussion for their workshop links and download links:
Advanced Mission 1 - Malicious Machinery
Advanced Mission 2 - Factory Reset
Intermediate Mission 1 - Soon!
Intermediate Mission 2 - Soon!
Expert Mission 1 - Soon!
If you’d like to make your own mission for this map, check the pinned discussion!

Want to check out the map? Subscribe, open TF2, open the console and type 'map workshop/3559105525'

If you'd like to run the mission:
1. download the mission (popfile) from their workshop submission.
2. extract the .zip, copy the 'scripts' folder to your 'tf' folder
3. run the map, type in console 'sv_cheats 1'
4. type in console 'tf_mvm_popfile [.pop filename here without brackets]'
5. Mann Up!


Introduction
Deep in the Badlands, robots strike an isolated plant, perfect for mass-producing their latest surprise. Survive their surprise tank push and clash with their shielded commander; Giant Basher Heavy, built to fight like an ancient legionnaire!

Don't let the robots capture the control point, they will gain access to the door system and create a better route! (+ sneak peek from our new big guy)

While the doors open, they also activate one of their ambushes..

Meanwhile you will get rolled by the new kid on the metal block: Giant Basher Heavy with his cool shield.



Short flythrough:


Valve: see pinned discussion for our current and upcoming missions.
Populära diskussioner Visa alla (2)
2
6 sep @ 9:57
KLISTRAD: Missions made for this map:
pr0jesse |NL|
0
1
3 sep @ 12:26
KLISTRAD: Custom Missions for makers.
Alien31
22 kommentarer
pr0jesse |NL|  [skapare] 14 sep @ 22:47 
Thanks for the feedback! We will try to fix it and add it to the upcoming update
PixelBitie 14 sep @ 10:51 
thanks! also, wanted to report some bugs i mightve stumbled across. the swithcing bomb paths dont seem to work - robots spawned on the left take the uphill route, whilt robots spawned on the right take the downhill route, regardless of what the bomb path markers say. also, when bomb path markers are set to the uphill route, the markers outside dont appear. and sometimes, robots will try going through the gate even if it is fully closed, this seems to happen if a robot steps on the gate for a brief second before getting killed (just a guess). also do note that this was all tested on w3 of adv - malicious machinery, so validity of these reports may not be 100% reflective of everything else. just wanted to point these out - otherwise, the map has a fair share of neat things going for it!
pr0jesse |NL|  [skapare] 14 sep @ 5:59 
@pixelbitie, sure thing!
PixelBitie 13 sep @ 9:10 
hey, this map looks sick! is it alright with you guys if it is added to a public community mvm server?
Hellppkins 9 sep @ 2:29 
n tive chance de jogar ainda. Mas ta lindo!
Alien31 mom 7 sep @ 6:01 
heavy is too scary, nerf plz.
LinkRuby2011 6 sep @ 16:15 
i would absolutely love to see this in the official MVM
Alien31  [skapare] 6 sep @ 8:00 
we are trying to avoid editing the submission because of the terrible automod wasting time verifying harmless links.
pr0jesse |NL|  [skapare] 6 sep @ 7:34 
Please check the pinned discussion for the missions!
KrazyZark 5 sep @ 4:41 
omg its the "eat shit and die" heavy