The Bazaar

The Bazaar

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Enemy Talents
By -NB-Mbaya
A collection of enemies that can appear and their talents that you may be able to acquire. Contains Spoilers for Enemies and Encounters.
   
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Introduction
I had trouble remembering the talents and while I'm sure there are online guards available, these are just some no frills notes I jotted down for ease of access.

Enemies might be missing and it doesn't include available items that enemies can drop. Sometimes there are extra notes on specific drops that can buff items or if a Temple Expedition Ticket is available.

Thought I'd share them in the hopes it might be useful to someone like me! Good luck!
Enemies
Ahexa
No Talents

Items: Crytpo and Virus
Aleppa Tantius
Scramble Fighters: First item use makes 2 items Fly, Flying Weapons +30 Damage
Annex Trooper
Tracer Fire: On Burn, items gain +2 Crit
Awakened District
Prosperity: Shield Items +Shield total Value
Trickle Down Economics: Use Large, Haste all other items for 2
Talent, Toughness: Shield Items +25
Awakened Primordial
Wake Up-Call: On Small Item Use, Haste a Burn, Poison or Freeze Item.
Heated Shells: Burn 3 when you use an Ammo item
Banannibal
Healthy Jolt: First Overheal Haste's items for 2 seconds
Bloodreef Captain
Full Arsenal: Cooldowns reduced 5% with Vehicle, Weapon and Tool
Heavy Firepower: Weapons +25 Damage if 5 or fewer items
Bloodreef Raider
Left item has +2 Ammo
Boarrior
Frontal Shielding: Left Shield +20 Shield

Items: Temple Ticket, +10 Damage, +6 Shield
Boilerroom Brawler
Flashy Mechanic: On Tool use Adjacent gains +3 Crit
Time to Tinker: Shield 10 on Haste
Boss Harrow
Assault Focus: Any Non-Weapon used, Slow for 2
Strength: All Weapons + 20 Damage
Keen Eye: All Items + 12% Crit
Bouncertron
Sharpened Steel: On Weapon use Adjacent gain 9% Crit
Burninator Bot
First 5 Slows, Charge Burn item by 1
Car Conductor
Expert Pilot: Vehicles have +30% Damage and Shield
Command Ship: If you have Vehicle, Non-Vehicle items have 5% Cooldown
Chilly Charles
Reaching the Summet: On Freeze, items gain +3% Crit
Cloudtop Admiral
Aerial Assault: When items start Flying, Charge a Weapon 1
Strength: Weapons deal +25 Damage

Items: Legendary
Cloudtop Officer
Bombing Run: Weapon's gain +5 Damage when items start Flying
Coconut Crab
Hard Shell: On 50% Health, Shield for 20% Max Health
Cosmic Roc
Keen Eye: Items +12% Crit
Cosmic Wind: When you Haste, Weapons gain +10 Damage

Items: Cooldown Reduction
Covetous Thief
Pickpocket: 1 Gold at Fight Start
Keen Eye: Items +4% Crit
Dabbling Apprentice
Panic: When dropping under 50% Health, Reload and Charge 1 Ammo Item

Items: Catalyst (Transforms Item), Temple Ticket
Dire Inglet
Aggressive: Weapons Gains +6% Crit on use

Items: +10 Crit
Dire Mosquito
Paralyzing Rush: On Slow, Haste Weapon 1
Trained: On Slow, Weapons gain +15 Damage
Dooltron
Nanobot Construction: Large item Cooldowns reduced by 2% per Small item
Electrified Hull: First 4 Shields Charge item by 1
Dragon
Talent, Draconic Rage: On Medium use, a Burn item gains +9 Burn
Talent, Regenerative: +20 Regen

Items: Legendary
Dr. Vortex
Neophiliac: First Freeze, Burn, Slow, Poison and Haste Charges item by 1
Eccentric Etherwright
Rigged: First time use item, Haste all items by 1

Items: Temple Ticket, +12 Shield
Elite Duelist
Big Ego: Weapons have Lifesteal
Strength: Weapons have +15 Damage
Fanged Inglet
Deadly Eye: Weapons +5% Crit
Ferros Khan
One Shot, One Kill: If only 1 Weapon, increase cooldown 50% and Triple Damage
Left-Handed: Left Weapon +40 Damage
Right-handed: Right Weapon +40 Damage
Flame Juggler
Burst of Flame: Enemy falls below 50% health, Burn 15
Foreman
Flashy Mechanic: On Tool use, Adjacent gains +6% Crit
Foundation Weeper
Exposing Toxins: On Poison items gain +2% Crit

Items: Temple Ticket, +2 Poison
Frost Street Challenger
Snowstorm: When you Freeze, Weapon gains +30 Damage
Frost Street Champion
Blizzard: First item use Freezes all non-Weapons for 1
Invigorating Cold: First Freeze, Hastes 2 items for 2

Items: Freeze all items on use
Ghost Pepper
Heat Lover: 2 Regen on Burn
Fiery: Burn item +1 Burn
Giant Mosquito
Trained: On Slow, Weapons gain +10 Damage
Rush: First item use, Haste Weapon 3 Seconds
Keen Eye: Items +4% Crit
Gorgon Noble
Petrifiying Gaze: Half Health, Freeze all enemy items
Paraytic Poison: First Poison Freezes item
Initial Dose: Left Poison Item +4 Poison
Grandfather Klok
Precision Tools: When Tool is Hasted, Tools +5 Damage
Time to Tinker: When Haste, Shield 20
Harkuvian Rocket Trooper
Flashy Reload: First 3 Crits Reload 1 item
Keen Eye: All items +8% Crit
Gunner: All items +1 Ammo
Haunted Kimono
Haunting Flight: First item use starts Small item Flying
Hellbilly
Left-Handed: Left Weapon +30 Damage

Items: Temple Ticket, +24 Shield, +20 Heal
Hoverbike Hooligan
Gunner: Items have +1 Ammo
Hulking Experiment
Parting Shot: Ammo items +5% Crit on Shot
Adaptive Ordinance: 10 Regen when Items run out of Ammo
Infernal
Burning Rage: Weapons +10 Damage on Burn
Tracer Fire: Items 1% Crit on Burn
Strength: Weapons +15 Damage
Infernal Frigate
Firestarter: Burn 15 at fight start
Infernal Dreadnought
Pyromania: Burn 20 on Large item use
Infernal Envoy
Vengeance: Left and Right Cooldowns 5%
Joyful Jack
Equivalent Exchange: When Heal or Regen, Charge a Poison Item 1
Critical Aid: Health Items +10% Crit
Kyver Commander
Counterstrike: First time enemy uses Weapon, Charge items +1

Items: Temple Ticket, Cooldown
Kyver Drone
Trained: Weapons gain +5 Damage on Slow
Lich
Petrifying Gaze: On Half Health, Freeze all enemy items for 2
Chilling Touch: First Freeze Slows all enemy items for 1
Loan Shark
Crashing Waves: First 5 Aquatic uses, Haste Weapon for 1
Power Broker: Weapons +Damage equal to Income
Lord Arken
Unwavering: Shield 40 on item use
Strength: Weapons +25 Damage
Flurry of Blows: First 8 Weapon uses charge an item by 1

Items: Legendary
Lord of the Wastes
Foreboding Winds: Weapons deal Double Crit Damage
Master Alchemist
Retool: On Tool Use, Reload adjacent item
Mimic
Ravenous: Destroy an Item on Half Health
Strength: Weapons +10 Damage

Items: Enchanted Fangs
Mod Squad
Beautiful Friendship: On Friend use Weapons +3 Damage
Morguloth
Strength: Weapons +25 Damage
Jack of All Trades: 5 item uses each fight, Charge other Hero items

Items: Legendary
Mr. Moo
Duel Wield: If you have 2 Weapons, all items +50% Crit
Mythkeeper
Siphoned Shield: Shield items have +Shield same as enemy Poison
Oasis Guardian
Waters of Infinity: 20 Regen per non-Weapon

Poison and Regen
Outlands Dervish
Keen Eye: Items +8% Crit

Items: Gold, Cooldown Reduction
Preening Duelist
All Talk: Health over 50 gives Weapons 30 Damage
Prince Marianas
Slowed Targets: On Slow items gain +2% Crit
Slow and Steady: On Slow Weapons gain +4 Damage
Product Demonstration
Product Showcase: When item runs out of Ammo, Charge Nearby 1
Property Barron
Master Salesman: Items have Double Value in Combat
Trader: Items have +2 Value
Pyro
Fiery: Burns items +1 Burn
Radiant Corsair
Fiery Rebirth: First Defeat, Heal to Full
Right-Handed: Right Weapon +40 Damage
Final Flame: Right Burn Item +6 Burn
Retiree
Extreme Comfort: When Heal or Regen, +3 Shield
Rex Spex
Healthy Friendship: +2 Regen on Friend use
Static Acceleration: On Haste, items +2% Crit
Roaming Isle
Shored Up: When Heal or Regen, Charge a Shield 1
First Responder: Left Heal +20
Follow-Up Care: Right Heal +20
Rogue Scrapper
First time item used, slow an item for 3 seconds
Sabretooth
Diamond Fangs: Small Diamond Items 20% Cooldown
Sergeant Suds
Clean Storefront: Left item +20 Value
Street Gamer
Small Refresh: Small item use Heals for 5

Items: Temple Ticket
Tempest Bravo
Flamedancer: Burn items +10% Crit

Items: Gold, +10 Damage, Flame
Terrorform
Flashy Reload: First 6 Crits Reload Ammo
Passive Power: No Cooldown items +25 Stats
Text Subject Alpha
Toxic Fuel: When Poisoned, Cooldown 3% When enemy Poisoned, increase their Cooldown 3%
Vital Reserve: Right Regen +6 Regen
Thug
Bonk: Enemy Cooldowns increased 1
Long Strides: 5 or fewer items, have 10% Cooldown
Brawler: 300 Health per Weapon
Strength: Weapons +25 Damage

Notes: A LOT of health
Tortuga
Friendzone: Friends Cooldowns Reduced 5%
Warm Hugs: On Friend use, Burn 2
Trash Golem
Jury Rigger: On Ammo use, Reload item on left
Trash Titan
Juggler: When you use a Small Item, Charge a Large
Trashtown Mayor
Augmented Weaponry: +1 Damage per Small item Sold
Augmented Defenses: +1 Shield per Small item Sold

Items: Temple Ticket, +10 Damage
Treasure Turtle
Hunker Down: 25% Less Damage in Sandstorm
Toughness: Shield Items +15 Shield

Items: Temple Ticket, Aquatic, Gems.
Ventriloquist
Free Ride: Right item is Vehicle, Vehicles 5% Cooldown

Items: +15 Damage, 10% Crit Chance
Viper
Lash Out: Poison 3 at Fight Start
Viper Tyrant
Poison Tyrant: When you Poison, gain Regen
Void Colossus
Void Energy: When you Burn, Charge Shield Item 1
Void Rage: When you Burn, Haste Item 1
Void Golem
Into the Void: First item use Destroys item on each board
Void Render: When you Destroy, Weapons gain 100 Damage, Burn gains 10
Void Knight
Hypnotic Drain: Lifesteal Weapons freeze Small item for 2 Sec
Desperate Cleanse: On 50% Health, Remove Freeze/Slow, Half Burn/Poison

Items: Legendary
Volkas Enforcer
Cryomastery: First 4 Shields, Freeze an item for 1
Reaching the Summit: On Freeze, items gain +3% Crit
Wandering Shoal
Thick Hide: On Slow, Charge item by 1
Improved Toxins: Poison items +3 Poison
Weapons Platform
Distributed Systems: On Large item use, Haste Small items
Keen Eye: +12% Crit
Yerdan
Relax Bro: 3 Regen on Small item use
Right-Handed: Right Weapon +40 Damage
Zookeeper
Toxic Friendship: On Friend use, Poison 2
Encounters
Just a couple of Encounters I had trouble remembering
Flambe
Burn items +3 Burn
Left Burn item +25% Crit
Upgrade Left Burn item
Enchant Left Burn item
Form
Sharpen Weapons: All weapons +10 Damage
Exploit (5 Gold): Left Weapon +25% Crit
Upgrade (10 Gold): Upgrade Left Weapon
Enchant (20 Gold): Random Enchant Left Weapon
Likit
5 Small Treats
Candy Mail: Ammo. +1 Shield to Items
Epicurian Chocolate: Ammo. +1 Damage to items
Super Syrup: Ammo. +1 Crit to items
The Lost Crate
Medium Item
Skill