Sid Meier's Civilization V

Sid Meier's Civilization V

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Pineapple's Kandy
   
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10.871 MB
25 aug om 21:07
26 aug om 12:04
3 wijzigingsnotities (weergeven)

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Pineapple's Kandy

In 1 verzameling van NopeCopter
Civ Battle Royale Mk. 2 10th Anniversary Collection
8 items
Omschrijving
Adds the Kingdom of Kandy as ruled by Vimaladharmasuriya I! Also reflavors the existing Light in the East Sri Lanka mod to Polonnaruwa, if enabled.

The Kingdom of Kandy ruled central and south-eastern Sri Lanka for a little over 400 years. Originating as a client state of Sitawaka, Kandy vastly outlived it's predecessor. During those 400 years it fought both native and European adversaries, It's hilly interior and use of guerrilla tactics making Kandy a formidable foe. It took until 1815 for the kingdom to be annexed, but by then Kandy had been weakened and unstable, unable to fight at the strength it once had.



Kandy (Vimaladharmasuriya I)

UA: Temple of the Sacred Tooth
Using an Inquisitor charge on your own city spreads your religion to all cities you have a Trade Route to. Religious pressure in foreign Cities increases by 20% for every Theming Bonus in the Capital.

UU: Kodithuwakkuwa
Replaces the Cannon. More expensive. +1 Movement when on a Hill tile. Gains a defensive bonus when moving between Hill tiles. May move after attacking if on a Hill.

UU: Wall Gunner
Replaces the Crossbowman. Stronger, more expensive, only 1 Range. Unlocks at Gunpowder instead, starts with the Bombardment Promotion. When Garrisoned in a City, gains +1 Range. Generates Faith on kills.

Credits:

Pineapple: Author, Concept, Art, Text, Code
NopeCopter: Code, Hosting, Encouragement
EmeraldRange: Concept, Art, Text
Rhoze: Lua
DarthKyofu: Art
BoyWife: Art
Music from Ama Dance Academy (Peace) and Manoj Peiris (War)
Art from Prasanna Weerakkody
2 opmerkingen
NopeCopter  [auteur] 1 sep om 11:56 
Oh, thanks for the catch! The music defines were messed up, but it should be a really easy fix. Sorry about that!
Majestät 31 aug om 9:31 
This civ is great, only problem is that the Main Menu Theme (BNW) keeps playing until I meet another civilization who's track replaces it and won't stop play until another civ comes and interrupts it with their own theme that won't stop play until another civ come with theirs. It goes on and on and not even an ambient track is present.