Titan Quest II

Titan Quest II

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Vampire build Guide (Rogue + Warfare) | Vitality Damage Vigor
By First: Discombobulate
This build focuses on Vitality damage and uses all the good abilities and passives to scale this damage type. The main attribbute is Vigor, which increases the health to make use of all the lifesteal that this build has, hence the name "Vampire" Build.
   
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Topics of this Video

Pros and Cons
Abilities and Modifiers
Items
Attribute Points
Strategy
Gameplay
Active & Passive Abilities and Modifiers
Here's what skills are used and their modifiers/feats.

Sweeping Strike
Our main spell to deal damage. -25 % Vitality resistance is HUGE for this build

Dodge
We dodge into mobs to cover the distance. Dash attack increases the crit chance right after the dodge, then we use Sweeping Strike.

Primary Attack
After Sweeping Strike, we follow up with 2-3 basic attacks. We also deal a lot of Vitality damage here.

Taste for Blood
This passive carries the build, insane increase of lifesteal and Vitality damage.

Battle Awareness
This Aura is also a pillar of this build, a nice flat Vitality damage and lifesteal bonus.

Vanish
Activate vanish to deal a lot more damage for a brief period, you can roughly have vanish up half of the time. Also useable as a movement spell.

Combat Rush
The build alternates between Sweeping Strikes and basic attacks and uses Dodge to get towards important enemies. This Passive also carries this build.

The rest is there to support our main skills above and increase damage






Use Flicker to get around the map faster, a nice movement spell. You can also use it to close the gap between you and important mobs. Use "Cooldown" charge in order to be able to use Flicker twice.

Atteibutes
The attribute point allocation is something you won't see in 99 % of the builds. We mainly put points in Vigor. This increases the health pool, so lifesteal actually matters. If you put most of the points in Vigor, this increases all 3 secondary attributes (Fitness, Resolve and Cunning) and those scale the damage types. Vitality damage gets scaled by the highest of those secondary attributes that you have.
So by skilling Vigor we scale our Vitality damage and also increase our health.
Put a few points in Agility, just enough to hold the equipment.


aaaaand that's it. Enjoy dealing Vitality damage and sucking all victims dry of their blood.