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Nahlásit problém s překladem









Would that work? I'd have to check how it works.
I did make another mod for myself which essentially gave hit point regen to all foods, the higher the quality of food, the more regen
I'll release that at some point, just gotta tweak it a bit.
It also ensures that battles last longer. Now all we need is an npc to apply them so I can join the fight lol.
The original values and the new ones are:
Bandage:
Healing Value - 2
Duration - 7.5
Salve:
Healing Value 25.0
Duration - 1.0
New Bandage:
Healing Value 5.0
Duration 30.0
New Salve:
Healing Value 25
Duration - 30.0
I'm assuming the value is either hit points, or percent, but 2 hit points seems low, so I think it might be percent.
The salve was an instant, 1 second 25% heal
Now, I hope, it should the case that the bandage will heal 5% every second, for 30 seconds
Likewise, the salve should heal 25% every second for 30 seconds. (This might need tweaking down a bit now that I think about it)