Mineral Defense

Mineral Defense

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Mineral Defense — Steam Achievement Guide
By KageAqua
All achievements are tracked on Steam and can be monitored via the Community Achievements page for Mineral Defense. Progress generally accumulates across runs (roguelite structure). Use shorter maps and wave loops to farm kill/collect totals efficiently.
   
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General Tips
  • Prioritize stable income (Minerals/Research) before pushing high waves so kill and collect counters keep climbing.
  • If a counter seems stuck, finish the run (win/lose) to force-sync, then restart.
  • For enemy-kill grinds, choose modifiers that spawn the target enemy more frequently.
Core Progression & Tutorial
Achievement
How to Unlock
Tips
Start the Game
Launch the game once
Auto-unlocks on first boot
Complete the Tutorial
Finish the tutorial scenario
Follow on-screen prompts; no missables
Resource Collectors — Minerals & Research
Achievement
How to Unlock
Farming Tips
250 Minerals Collected
Collect 250 total Minerals
Rush basic extractors; keep early waves low pressure
500 Minerals Collected
Collect 500 total Minerals
Expand paths to add more nodes; avoid premature spending
1000 Minerals Collected
Collect 1000 total Minerals
Stack income upgrades; extend run length for passive gain
1000 Research Collected
Collect 1000 total Research
Target Research tiles and reroll maps that spawn more research nodes

Route Suggestion: Play medium-length maps, unlock one new income node per cycle, and avoid over-turtling so waves keep spawning (more kills + more drops).
Enemy Kill Tiers — Leathery Worms, Golems, Spiders
These kill milestones stack across sessions. Choose biomes/modifiers that increase the target enemy’s spawn rate, then sustain waves to farm totals.

Achievement
How to Unlock
Where/How to Farm
50 Leathery Worm Kills
Defeat 50 Leathery Worms
Pick sands/desert-style layouts; use slow/DoT towers to tag many enemies
100 Leathery Worm Kills
Defeat 100 Leathery Worms
Sustain mid waves; avoid burst-only builds so kills don’t funnel to a single tower
250 Leathery Worm Kills
Defeat 250 Leathery Worms
Loop 2–3 wave cycles near spawners; extend run length
500 Leathery Worm Kills
Defeat 500 Leathery Worms
Use pathing to create two kill zones and recycle ammo/skills between them
1000 Leathery Worm Kills
Defeat 1000 Leathery Worms
Late-run farm; swap in AoE towers once spawn density rises

50 Golem Kills
Defeat 50 Golems
Favor rocky/ruin biomes; bring armor shred or percent-damage mods
100 Golem Kills
Defeat 100 Golems
Stagger slows + shred so multiple towers get credit
250 Golem Kills
Defeat 250 Golems
Lengthen maps and force multi-pass routes for more tower hits
500 Golem Kills
Defeat 500 Golems
Scale economy then pivot into high single-target DPS mid-run
1000 Golem Kills
Defeat 1000 Golems
Use bleed/poison stacking; maintain kill efficiency into late waves

50 Spider Kills
Defeat 50 Spiders
Choose forest/cavern layouts; bring splash + snares to prevent leaks
100 Spider Kills
Defeat 100 Spiders
Add ground-control at chokepoints; chain slows for safe cleanup
Global Milestones & Misc
This category covers broad-play and campaign-style totals frequently seen in Mineral Defense’s public lists.

Achievement
How to Unlock
Tips
Well done!
Start the Game
Auto on first launch; visible on public trackers
Baby steps
Complete the Tutorial
Use tutorial to test bindings and tower synergies
Stats Enabled
Play with community-visible stats
No gameplay impact; ensures progress appears on the public page

Run Planning
  • Early: stabilize Minerals → unlock income nodes → light wave pressure.
  • Mid: add Research nodes → invest in path control and armor shred.
  • Late: pivot to AoE + single-target mix; create multiple pass-through lanes for high kill counts and reliable leaks control.
Fast Farming Setups (Suggested)
Target
Map/Biome
Build Focus
Why It Works
Mineral/Research Totals
Medium maps with many branch nodes
Income upgrades first, safe chokepoints
Longer runs = more passive income + steady wave flow
Leathery Worm Kills
Sandy/desert spawns
DoT + slows early; swap to AoE mid
High spawn count; status spreads rack up kills fast
Golem Kills
Rock/ruins layouts
Shred + percent damage + stun
Heavies require focused DPS; shred raises all damage
Spider Kills
Forest/caves
Snares + splash + multi-lane loops
Prevents leaks and inflates kill opportunities
Troubleshooting & Sync
If an achievement doesn’t unlock immediately:
  • Finish the current run (victory/defeat) to force a stat sync.
  • Restart the client; check the Achievements page on the Community hub for 3125890 to confirm progression updated.
  • Ensure Steam overlay/cloud are enabled so stats remain community-visible.