tModLoader

tModLoader

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MMPX Style-Preserving Pixel Art Magnification 高清滤镜
   
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Mod Features: Visual Tweaks
Mod Side: Client
tModLoader Version: 1.4.4
Language: English, Chinese
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70.257 KB
18. srp. v 4.43
18. srp. v 6.04
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MMPX Style-Preserving Pixel Art Magnification 高清滤镜

Popis
MMPX 风格保真像素放大 / Style-Preserving Pixel Art Upscaling

中文简介
  • 使用 MMPX 算法对游戏贴图进行风格保真放大,兼容所有资源包与模组;让像素画更平滑且不糊成一团。
  • 模式:Normal / Soft / Sharp、MMPX+(双重放大→去光晕→线性回采样→边缘锐化)、Retro(扫描线/遮罩/色散)、调色板锁定。
  • 实时开关与参数:亮度、饱和度、对比度、色温。
  • 贴图处理:针对 2x2 图块图集的特殊处理;可选处理非 2x2 单元贴图。
  • 性能:纹理预加载、磁盘缓存与清理、异步处理(并行度可调)、最小处理尺寸、每帧预处理预算。
  • 额外:实验性“低分辨率像素化”模式;完全开源,代码可自由使用。

提示:本模组会预处理部分纹理,游戏前几帧可能出现卡顿,之后应当恢复流畅。




English
  • Style-preserving upscaling powered by the MMPX algorithm; compatible with all texture packs and mods for smoother pixel art without smearing.
  • Modes: Normal / Soft / Sharp, MMPX+ (two-pass upscale → dehalo → linear downscale → edge-aware sharpen), Retro (scanlines/mask/bleed), Palette Lock.
  • In-game toggle and controls: brightness, saturation, contrast, color temperature.
  • Texture handling: special support for 2x2 tile atlases; optional processing for non 2x2-unit textures.
  • Performance: texture preloading, disk caching (with clear option), async processing (configurable parallelism), minimum process dimension, per-frame preprocess budget.
  • Extras: optional low-resolution pixelation mode; fully open-source.

Note: The mod preprocesses some textures, so the first few frames may stutter; later gameplay should be smooth.




参考 / References


致谢
向导Guida 提供了在泰拉瑞亚中实现 CPU 滤镜通道的灵感,特此感谢!
tModLoader MmpxFilter původně napsal:
Developed By cleric
Počet komentářů: 16
LumBacon 6. zář. v 22.42 
Why the fuck is there talk about governmental conspiracy theories on an upscaling mod for terraria dude :deaths:
meow 26. srp. v 13.34 
EAT THE RICH
Motivational Speaker Kyras 26. srp. v 5.01 
I think he's saying we need the Romans back to salt the fields of Carthage again.
向导Guida 24. srp. v 21.14 
what are you saying?
- BusterZlista -  [autor] 24. srp. v 20.28 
They don't want you to realize that Assyria/Persia/Babylon/Phoenicia/Canaan/Israel were all the same people and that Phoenicia has run the world for 5000 years or more, and still is.

They create these ancient divisions for the same reason they create the Modern ones now: to make you think nations and states are fighting one another and competing for dominance. To have a Cold War and huge defense budgets, you have to believe Russia and China and the US are separate entities, run by different people.

If you realized the whole world is owned and run by the same Phoenician families that ran it thousands of years ago, you would stop allowing yourself to be taxed to maintain the fiction it isn't.
john  [autor] 24. srp. v 9.23 
🤯
lakehouse  [autor] 23. srp. v 9.09 
Why did I get a email from this?
向导Guida 23. srp. v 3.20 
wtf
meow 22. srp. v 23.49 
YOU'LL NEVER TAKE TAIWAN